Name | Platform | Hours Played | Players | Average Length per Session in Hours |
---|---|---|---|---|
Call of Duty®: Modern Warfare® | PS4 | 413 | 59 | 1.6 |
Apex Legends | PS4 | 408 | 51 | 1.3 |
Grand Theft Auto V | PS4 | 385 | 63 | 1.1 |
Tom Clancy's Rainbow Six® Siege | PS4 | 268 | 36 | 1.7 |
Rocket League® | PS4 | 185 | 35 | 0.8 |
Red Dead Redemption 2 | PS4 | 174 | 36 | 1.9 |
Destiny 2 | PS4 | 172 | 20 | 2.5 |
The Sims™ 4 | PS4 | 150 | 56 | 1.1 |
BioShock: The Collection | PS4 | 143 | 45 | 1.5 |
Overwatch: Origins Edition | PS4 | 142 | 20 | 1.4 |
Dead by Daylight | PS4 | 141 | 18 | 1.5 |
Monster Hunter World: Iceborne | PS4 | 122 | 12 | 1.6 |
DEATH STRANDING™ | PS4 | 119 | 10 | 2.6 |
STAR WARS™ Battlefront™ II | PS4 | 111 | 18 | 1.5 |
Marvel's Spider-Man | PS4 | 109 | 18 | 1.2 |
Mortal Kombat 11 | PS4 | 101 | 10 | 1.7 |
FIFA 20 | PS4 | 97 | 16 | 0.8 |
Fortnite | PS4 | 93 | 24 | 0.9 |
Uncharted™: The Nathan Drake Collection | PS4 | 88 | 12 | 1.4 |
DRAGON BALL Z: KAKAROT | PS4 | 84 | 12 | 0.7 |
Assassin's Creed® Odyssey | PS4 | 81 | 8 | 2.6 |
Minecraft | PS4 | 81 | 27 | 1.0 |
Madden NFL 20 | PS4 | 78 | 9 | 1.8 |
Call of Duty®: Black Ops 4 | PS4 | 77 | 14 | 1.9 |
DAYS GONE | PS4 | 73 | 11 | 0.1 |
Battlefield™ V | PS4 | 72 | 11 | 1.3 |
The Last of Us™ Remastered | PS4 | 65 | 13 | 2.1 |
Titanfall™ 2 | PS4 | 64 | 21 | 1.1 |
Wiedźmin 3: Dziki Gon – Edycja Gry Roku | PS4 | 63 | 5 | 1.9 |
FINAL FANTASY XIV | PS4 | 63 | 6 | 0.3 |
NBA 2K20 | PS4 | 56 | 11 | 1.3 |
Uncharted: The Nathan Drake Collection™ | PS4 | 55 | 3 | 2.0 |
Fallout 4 | PS4 | 53 | 5 | 2.8 |
Brawlhalla | PS4 | 52 | 8 | 0.6 |
Conan Exiles | PS4 | 52 | 2 | 0.5 |
The Elder Scrolls Online: Tamriel Unlimited | PS4 | 48 | 6 | 1.2 |
DARK SOULS™: REMASTERED | PS4 | 47 | 4 | 4.1 |
ARK: Survival Evolved | PS4 | 47 | 3 | 2.1 |
Borderlands® 3 | PS4 | 47 | 9 | 1.4 |
God of War | PS4 | 45 | 9 | 1.4 |
DEATH STRANDING | PS4 | 43 | 12 | 1.4 |
STAR WARS Jedi: Fallen Order™ | PS4 | 42 | 12 | 1.0 |
Tom Clancy's Ghost Recon® Wildlands | PS4 | 40 | 3 | 2.4 |
DARK SOULS™ III | PS4 | 38 | 5 | 0.3 |
DARK SOULS™ II: Scholar of the First Sin | PS4 | 37 | 3 | 3.0 |
Call of Duty®: Black Ops III | PS4 | 36 | 9 | 0.4 |
Fallout 76 | PS4 | 35 | 3 | 0.1 |
WWE 2K19 | PS4 | 34 | 2 | 1.5 |
Persona 5 | PS4 | 34 | 5 | 0.6 |
SMITE | PS4 | 33 | 4 | 1.7 |
LEGO® MARVEL Super Heroes 2 | PS4 | 31 | 2 | 1.3 |
Assassin's Creed® III Remastered | PS4 | 30 | 3 | 0.8 |
Judgment | PS4 | 30 | 3 | 1.3 |
Crash™ Team Racing Nitro-Fueled | PS4 | 30 | 10 | 0.7 |
Outer Wilds | PS4 | 29 | 6 | 1.0 |
Granblue Fantasy: Versus | PS4 | 28 | 2 | 2.0 |
BATTLEFIELD 3™ | PS3 | 28 | 1 | 3.1 |
Assassin's Creed® IV Black Flag | PS4 | 28 | 2 | 1.1 |
inFAMOUS™ Second Son | PS4 | 28 | 2 | 1.9 |
LEGO® The Hobbit™ | PS4 | 28 | 1 | 2.3 |
The Wolf Among Us | PS4 | 27 | 4 | 2.9 |
The Outer Worlds | PS4 | 27 | 5 | 1.9 |
Zombie Army 4: Dead War | PS4 | 27 | 4 | 1.2 |
MLB® The Show™ 19 | PS4 | 27 | 4 | 2.7 |
Horizon Zero Dawn: Complete Edition | PS4 | 27 | 3 | 3.0 |
Hulu | PS3 | 26 | 1 | 2.6 |
Far Cry® New Dawn | PS4 | 26 | 2 | 2.4 |
Borderlands: The Handsome Collection | PS4 | 26 | 8 | 1.6 |
WATCH_DOGS™ | PS4 | 25 | 2 | 2.3 |
Civilization Revolution 2 Plus | PSVITA | 25 | 1 | 0.7 |
A Plague Tale: Innocence | PS4 | 25 | 1 | 3.6 |
Cities: Skylines | PS4 | 25 | 9 | 0.6 |
Beat Saber | PS4 | 25 | 9 | 0.8 |
Detroit: Become Human™ | PS4 | 24 | 6 | 0.7 |
Red Dead Redemption | PS3 | 24 | 3 | 1.7 |
Monster Boy and the Cursed Kingdom | PS4 | 24 | 2 | 3.0 |
Just Cause 3 | PS4 | 24 | 3 | 1.6 |
Warframe | PS4 | 24 | 4 | 0.0 |
DayZ | PS4 | 23 | 2 | 2.9 |
Guacamelee! 2 | PS4 | 23 | 2 | 1.0 |
Assassin's Creed® Origins | PS4 | 23 | 4 | 1.2 |
Batman: Arkham City™ GOTY | PS3 | 22 | 1 | 3.7 |
Need for Speed™ Payback | PS4 | 22 | 4 | 1.5 |
PLAYERUNKNOWN'S BATTLEGROUNDS | PS4 | 21 | 6 | 0.6 |
The Witcher 3: Wild Hunt – Complete Edition | PS4 | 21 | 7 | 1.1 |
Risk of Rain 2 | PS4 | 20 | 1 | 2.0 |
Control | PS4 | 20 | 4 | 2.0 |
The Forest | PS4 | 20 | 2 | 1.3 |
DOOM | PS4 | 20 | 6 | 0.7 |
FINAL FANTASY VII | PS4 | 19 | 4 | 1.2 |
SWORD ART ONLINE: FATAL BULLET | PS4 | 19 | 2 | 1.7 |
Danganronpa V3: Killing Harmony | PS4 | 18 | 1 | 6.0 |
BATMAN™: ARKHAM KNIGHT | PS4 | 18 | 3 | 1.4 |
Slay the Spire | PS4 | 18 | 3 | 1.1 |
Sherlock Holmes: Crimes and Punishments | PS3 | 18 | 1 | 2.2 |
Shadow of the Tomb Raider | PS4 | 18 | 1 | 5.8 |
Dauntless | PS4 | 17 | 2 | 2.2 |
The Witcher 3: Wild Hunt | PS4 | 17 | 6 | 1.3 |
Spyro Reignited Trilogy | PS4 | 17 | 5 | 1.4 |
Path of Exile | PS4 | 17 | 4 | 0.8 |
Minecraft Dungeons is the new game of Mojang and Double Eleven. This new game brings the Minecraft franchise to the universe of dungeons crawler
Minecraft Dungeons is a game that doesn't live up to expectations. Despite being funny, it's way too small and unpolished to be the next game in the Minecraft series. Playing through the whole game leaves us with the feeling that this is just a prototype rather than the full ARPG game that fans were expecting.
It's priced right for a clever, family-friendly alternative to Diablo. If you're looking for a new co-op game, buy.
An entry level take on a well-worn genre that after a few hours will have you heading for the exit.
Minecraft Dungeons isn’t the finest ARPG I’ve ever picked up, but it’s a terrific first step in your journey.
Despite being just a spin-off, Minecraft Dungeons doesn't need to hide behind its big brother. With great Dungeon Crawler elements you fight through a hero story with a lot of charm. The low entry price also lets you forget about some of the shortcomings of the game.
Minecraft Dungeons won’t do much for you if you’re looking for a new, true blue dungeon crawler. But if you have a little one to tag along on your expeditions, this is an accessible, cheerful, and polished romp perfect for extra bonding time.
Although Minecraft Dungeons might not have the depth that a lot of hardcore dungeon crawler fans are looking for, it's an easy game to pick up and play at pretty much any point: solo or otherwise. Minecraft has proven itself to be quite the enduring and endearing IP over the past decade, and Dungeons is now partially responsible for that legacy.
Diablo for all ages.
More action, less construction, all fun. At least until things get a little repetitive.
You can build anything in Minecraft, something this fun dungeon-crawler from Mojang ably proves.
Minecraft: Dungeons stole 10 hours of my life, but it only took half of that to finish the game. When the difficulty level rises and Creepers multiply, the game becomes very enjoyable. However, to truly appreciate this game, you have to play it with someone. If you have a trusty team and love pixels – the game will be worth your time.
The first few hours are a treat, and the late game has a nice element of experimentation. Unfortunately, its flaws balloon during the lengthy middle stretch.
Minecraft Dungeons offers a very Diablo-like dungeon-crawling experience without the gore and grimdark atmosphere.
Considering the game’s asking price, Minecraft Dungeons should be a must-buy for anyone who enjoys a good dungeon-crawling adventure.
Minecraft Dungeons is a welcoming dungeon-crawler entry point for newcomers and a lighthearted throwback for veterans.
Minecraft Dungeons can be considered as a good way, for kids, to try a dungeon-crawler. Very cute, very simple, efficient, that game just lacks some depth and tasks that would urge players to keep on playing after finishing the, quite short, main campaign.
Minecraft Dungeons is a great dungeon crawling experience offering lots of replayability, and many unique touches that stay true to the franchise.
Minecraft Dungeons is a dungeon-crawling adventure that promises a lot of fun for gamers young and old alike. While its replay value may wane with time, a constantly growing progression system and its various difficulty settings offer a lot for those less affected by the repetition.
Mojang's smartly streamlined dungeon crawler makes for a more accessible alternative in the action RPG space.
Despite a shallow loot system, Minecraft Dungeons crafts an enjoyable and relaxing dungeon crawling experience that offers something for both fans of the series and fans of the genre.
Minecraft Dungeons has heaps of potential, and in a year's time it may be a very different beast. But right now I can't shake the notion that this is a squandered opportunity.
Even with these issues though, I enjoy Minecraft Dungeons. I’ll likely put more time in with it between playing heavier, story-based titles, but I’m compelled by its gameplay. The combat is fun and light, and perhaps the Apocalypse Mode will carry more of the awesome loot I seek. Also, at a $20 price point, it has plenty of action for the entry cost.
This retro-tinged hack-and-slash spinoff has plenty of Mojang character and humour
Minecraft Dungeons is a capable all-ages dungeon crawl that, while doesn't use its license to anything like its full potential (see Dragon Quest Builders 2 for how to do it right), is still good fun once it gets moving.
Simple and fun to play, Minecraft Dungeons is a good entry-level dungeon crawler, but it doesn't dig too deep.
It's funny, engaging and, at times, surprisingly challenging: Minecraft Dungeons only lacks a bit of depth in the end-game area, and we hope to see that added in the next months.
Minecraft Dungeons is the perfect distraction and while it doesn't offer much in terms of originality, it's an enjoyable block… err… hack 'n slash game set the wonderful backdrop of Minecraft in this family friendly version of Diablo with good gameplay, graphics and audio to help get you lost in pure entertainment. It's also a game that is played better with friends so if you need some mindless entertainment, check out Minecraft Dungeons!
Minecraft Dungeons may only take a few hours to beat if you’re set on grinding the levels on solo play. The local and online co-op play is where replay value is added. Minecraft Dungeons is a must-have addition to your game collection and great for the whole family.
A modern day alternative to Gauntlet, whose innate shallowness and overreliance on random generation is balanced out by some fun combat and great co-op action.
Minecraft Dungeons is a straightforward action RPG spinoff that doesn't try to be anything more than an accessible entry for existing fans of the franchise. The low asking price helps offset the areas where the game comes up short.
All in all, Minecraft Dungeons is a lot fun. Coming from more of a Diablo background, I wasn't sure how well the simplified mechanics would jive with me, but I was pleasantly surprised. Everything about Minecraft Dungeons, from the enemies to the environments to the increased emphasis on higher-quality items, oozes a charming Minecraft feel. A few minor performance issues hold it back slightly, but not enough to keep me from coming back for a lot more.
While the overall brevity and lesser level diversity is disheartening, Minecraft Dungeons is an enjoyable experience. It's much harder to recommend as a solo player, but if you're able to hang out on the couch and knock out some creepers with a pal or head online and smash up mobs with a buddy, the weaker elements can wash away. I had a good time playing Minecraft Dungeons. I just wish there was a little more to it.
Minecraft Dungeons is a breezy dungeon crawler that reproduces Minecraft's playful attitude.
Even though the campaign might be short and the mechanics a tad bit shallow for an ARPG, Minecraft Dungeons still manages to dazzle at times with its unique charm. With online and local/couch co-op multiplayer, you can have a blast and enjoy your romps with this family-friendly offering.
A stripped down Diablo that oozes charm and loot variety but is probably better suited to a younger audience.
Microsoft and Mojang have created a game where you’re hitting endless minions and boss characters with all sorts of pointy weapons, but they did so in such a way that playing still feels creative, and freeing. That’s a very welcome magic trick from a series trying something this new, this confidently.
Minecraft Dungeons is a must-play and uniquely perfect game for the strange times we find ourselves in.
Bar a rather unexciting story, a little lack of nuance in the combat and a couple of misgiving regarding couch co-op, there is a hell of a lot to love and enjoy about Minecraft Dungeons. Rather miraculously, it's managed to pull off being both a game for all types of Minecraft fans and those seeking a challenging dungeon crawler. At launch, it's a little concise sure, but chasing that new loot means I'm not done with it yet, and likely won't be for a while still.
That’s Minecraft Dungeons in a nutshell though - what’s here is mostly fantastic, but what’s missing feels like it could have pushed it beyond greatness.
It’s a robust piece of design that you could well consider a triumph, given just how many ways in which the concept of an ARPG based on a construction game phenomenon could have ended in disaster. And I’m confident in recommending it as worth its price to even the most jaded click-stabber, especially one with even a passing familiarity with Minecraft. But the fact it’s been executed so competently leaves me wishing the developers had been a bit more reckless, frankly.
But, while the core Minecraft experience can be enjoyed alone, Minecraft Dungeons feels much more suited for a night with friends. So be sure to link up with a few partners, because it's dangerous to go alone.
Minecraft Dungeons is...not great.
Minecraft Dungeons is a fresh and fast-paced dungeon crawler experience, even though a little too tiny to appeal on the long run
We basically decided we’d keep playing through the three major difficulties, but really because it seems like some easy gamerscore rather than an activity we’re invested in.
Minecraft Dungeons is a casual ARPG that's perfect for fans of the series. Although it has pretty visuals and a challenging late-game difficulty, the loot variety is disappointing and the game's overall replay value doesn't seem high.
Minecraft Dungeons is a good entry point into the world of the hack & slash games tailored for a younger audience. Too bad the loot system is abysmal and there's no endgame whatsoever.
Minecraft Dungeons could easily have been "My First Dungeon Crawler", but it's so much more than that. It does a great job of taking the genre's hooks – the waves of enemies, the pervasive drive for better loot – and making them palatable and approachable for a wide-ranging audience. It's perfect family gaming, but if you crank the difficulty up prepare for an epic beatdown, and the epic rewards to go with them.
Minecraft Dungeons is a superb dungeon crawler with something for players of all ages.
Minecraft Dungeons is a solid dungeon crawler that will work wonders with younger audiences taking their first step into the genre, although will leave experienced players wanting something more significant.
Minecraft Dungeons is undoubtedly entertaining, and despite all my gripes I find myself being pulled back in, drawn to take on ever-more difficult challenges as I grind toward better gear.
Mojang spins up its own take on the Diablo dungeon crawling formula. While it looks like it might be "Baby's First Diablo," Minecraft Dungeons has a good degree of challenge available for you and three friends. It's more focused on lowering barriers by streamlining the acquisition of loot, instead of miring you in pages of stats. There's a decent tail of playability with three levels of difficulty, but you'll have to look to potential post-launch content for the length of experience some dungeon crawling fans crave.
Like Diablo, this is a game designed for multiple playthroughs on increasing difficulties, but few players will feel compelled to return to a seam that’s all dried up after a single day’s exploration.
It may not be as expansive or inspire as much creativity as its namesake may lead you to believe but Minecraft Dungeons is certainly a solid and enjoyable isometric action game with character progression that'll keep you hooked.
Minecraft Dungeons is a bright and colourful dungeon crawler, with interesting enemies and fast, frantic combat. It doesn't bring anything new to the genre, and takes away quite a lot of its complexities, leaving us with a simple, accessible, unremarkable yet still fun game.
Though it does a great job at making the isometric ARPG formula more accessible, Minecraft Dungeons ultimately falls short due to its shallow nature
Minecraft Dungeons meat is in its satisfying combat and complex character-building opportunities, and in that, the game delivers by the truckload.
There is a lot of potential in Minecraft Dungeons (and there is already DLC being advertised for it), but in its current state, it feels like a first draft. If you already have a Game Pass subscription, check it out for some easy achievements, but if you're looking to scratch that dungeon crawler itch, there are better options out there right now.
If you’re looking for the next, and perhaps greatest, grand cRPG; if you’re aching for an epic single player adventure; if you’re seeking a setting outside the norm; if you’re hoping for a story that takes you in and hangs on, Pillars of Eternity II: Deadfire fills the bill. It is something special, something you’ll want to play again and again and is a game that will undoubtedly be remembered as one of the genre’s best.
Pillars of Eternity 2: Deadfire has taken Obsidian’s formula of success and brought it to the new heights. Complex and life-like fully narrated companions, wonderfully deep systems, epic story involving gods and mortals and the atmospheric soundtracks will swipe you off your feet right into the world of Eora. The developers have also already shared their plans for the post-launch content that will include three major story-driven DLCs, ensuring that you will not run out of things to do in PoE2 for a long time to come.
Pillars of Eternity II: Deadfire is a sequel that surpasses the original in nearly every way, and is an RPG that should not be missed.
In Tyranny, evil wins because good is dumb. In Pillars of Eternity II: Deadfire, good is too busy plotting and scheming to realize what the right thing is to do — whether in the halls of the gods or the dens, warrens, and courts of the kith. It’s at its best when you’re in these conversations, making choices like you’re in a Choose Your Own Adventure novel, drinking in the results and reckoning with each decision you make.
Deadfire is dense, and it isn't a small game, easily dwarfing its predecessor in terms of scale. There's a lot to do, and it's easier than ever to get lost in the little stories you find, without following the arcs that the game has specially set out for you. Still, it's worth taking your time. The richness of Deadfire takes a while to appreciate, and like the brined sailors that call it come, you'll be left with an indelible attachment to these islands when you do finally step away.
The isometric RPG has come a long way since the first Pillars of Eternity helped to usher in a resurgence for the genre in 2015. Pillars of Eternity II: Deadfire hews closer to the traditions than it needs to, and some of the new concepts like ship battles simply aren’t as robust as they could be. But stellar narrative structure and writing and an interesting central threat help this sequel maintain interest across the dozens of hours it takes to enjoy a robust playthrough. We also bear witness to a studio that is still at the top of its game in crafting memorable fantasy adventures.
A massive, bountiful RPG with richly descriptive writing, a well-realised setting, and deep tactical combat.
Pillars of Eternity 2: Deadfire improves upon the Pillars of Eternity formula in nearly every way, creating an RPG loaded with both strong combat and important, character-defining choices that frequently have an impact on your numerous and deep side-story adventures. A refreshingly different island setting makes it feel dramatically distinct, though travel can be laborious because of unavoidable and repetitive nautical encounters. From a long list of quality-of-life upgrades to a new and impressive attention on companions and their relationships and an astonishing commitment to immersive storytelling and roleplaying, this sequel takes a strong step forward past its predecessor and presents exciting possibilities for the genre going forward.
It’s an extraordinary game. One that you’ll feel faintly lost in at first, while its many systems permeate your grey matter. But all the while its story unfolds and reveals new wrinkles, the sense of place growing deeper. The mechanics underpinning everything in Pillars II have shifted marginally towards accessibility, but that still leaves a huge amount of room for brutal challenge levels to its combat - and, crucially, it’s scalable enough that you can whack down the challenge, ignore your party composition, leave the pause key unpressed, and enjoy the adventure. That’s what this is, in a very real sense: an adventure.
Deadfire is an entertaining adventure that will keep anyone with a soft spot for this genre hooked. It has a confidently told story and the combat and character progression are as fun as the original but easier to understand. It is also a commitment to finish, taking tens (if not hundreds) of hours to complete. In 2015, a mere 6.4% people completed the original Pillars of Eternity; today that figure has only risen to 10% on the platform Steam. Many players won’t reach the end of the narrative, but with so many interesting things to do, it doesn’t matter. Sailing frees you from the need to follow a set path, and most encounters in this ridiculously gigantic world are expertly written.
Pillars of Eternity 2: Deadfire is a strange game; it wants to be everything you loved about old-school RPGs while being something new, and I think it succeeds at that. One day, I played for about 15 hours straight because I was having so much fun. The next day, I played for 12 more. Deadfire relies on tradition when it's suitable and tries to do something new everywhere else. The end result is one of the best RPGs I've played in recent years.
Pillars of Eternity 2: Deadfire is a masterpiece. It's deep, intriguing, involving and utterly engrossing. There are one or two TINY flaws that hold it back from perfection, but you'll hardly notice them. You must get this game NOW.
Deadfire feels like the game of my dreams. It features an epic story that still manages to feel personal, with the right amount of humor and the occasional eerie atmosphere. Also pirates. It should feel scattered, but it takes the best parts of the settings and blends them into something new.
Pillars of Eternity II: Deadfire is an exceptional roleplaying experience that truly lets you forge your own path in a rich, multilayered, grog-soaked world. Occasionally the game is just a touch too retro for its own good, but, for the most part, Pillars of Eternity II proves Obsidian has set the right course. It’s clear sailing ahead for the classic computer RPG.
Pillars of Eternity II: Deadfire is a game about choices and epic story lines, grounding itself with the unique characters you find and the fact that your ultimate aim is to get the rest of your soul back. Having such a personal quest at the centre of such a fantastical plot really keeps you invested in both the people and the world, whether you’re carrying on your adventure from the first game or starting afresh. Either way there’s a genuinely likeable cast, both personal and global stories and the pleasure of mastering all its systems. A genuine joy of a game and one which is simultaneously approachable and impossibly deep, Deadfire is a fantastic sequel and one which you will be thinking even when you are away from its world.
Pillars of Eternity II: Deadfire is a memorable title with a strong identity, cohesive mechanics, and a gripping world that rewards players willing to invest the time to master its systems and truly inhabit the world it puts forth. It is a game where the player is constantly learning a new bit of history, a useful combat strategy, or a particular quirk of one of their party members. Very little in Deadfire feels superfluous or unneeded -- it’s exactly the sum of its carefully considered and well-designed parts. Paired with strong non-linear gameplay, well-written characters, and packed with a story that’s equal parts grounded and fantastical, it’s easily one of the best RPGs of 2018 so far.
Pillars of Eternity 2 is the kind of game that you just can't stop playing and once you finish it you'll want to play it again and again to see how different it is each time.
That’s what makes Deadfire so special. All kinds of actions, from big to small, can echo throughout the handcrafted map, leaving you to deal with, and adapt to, the consequences. “We understand how powerful it is to be able to express yourself through a character,” Britch says. “If someone wants to be a holy saint, they can play that way. If they want to be a horrible dog kicker, they can also do that. It creates a lot of challenges on the development side but is worthwhile to see players living out their adventures however they choose.”
I wish PoE2 had had more to say, more it wanted to express. I think that would have covered over a multitude of its other sins. Half-ideas about colonialism mixed with exploitation of natural resources by trading companies don’t really deliver the goods here. (That is the best joke.) As it is, despite having spent dozens of hours playing this, I’ve always felt at arm’s length.
The pirate-themed sequel to Obsidian’s 2015 fantasy RPG (which was itself a spiritual successor to Baldur’s Gate) doesn’t have the biggest world map ever or anything like that, but its islands teem with adventures both large and small. Over the past week, I’ve lost myself in the game, getting embroiled in countless factional squabbles, chatting up all sorts of colorful NPCs, and trying desperately to win the heart of a giant woman by feeding sharks to her bird.
Deadfire isn’t the spiritual successor of anything, and it’s not trying to recapture the magic of the Infinity Engine games. That’s been done already, giving this second act room to be bolder. Free from those expectations, it’s forward-facing and blessed with a lively, vital setting that blows the comparatively dry, erm, Dyrwood out of the water. It’s a confident sequel, then, and does enough work to fill in the gaps through discreet bits of exposition that it could probably be enjoyed as a standalone adventure, too.
As it stands, Pillars of Eternity II: Deadfire offers quite a lot of new ideas to keep returning players from growing tired of the same old things, and new players should be able to slips happily into the game without needing to have played through the original. It will certainly help, as characters return and it tends to reference the original story here and there, but like The Witcher 3, Deadfire seems to be handling it admirably.
A big sequel, both in content and quality. A deep dive in a fascinating world.
Fantastic sequel a literal sea for roleplayers to dive into.
Overall, Pillars of Eternity 2 continues to develop on narrative, technical and gameplay levels. Not only are we completely free in our approach to the game, but thanks to the great variety and complexity of each mechanic, we can decide if and how deeply we get to grips with it. You can see Pillars 2 as a hugely demanding and extensive RPG, or just enjoy a thrilling story experience. With a playing time of about 50 to 60 hours, Pillars of Eternity 2 is a bit more compact than its predecessor, but by no means shallower.
Pillars of Eternity II: Deadfire is a great sequel that offers just what is expected from it: more and better, without forgetting to bring in interesting new things to stay fresh. A gigantic adventure, well written, challenging, deep and full of possibilities that will take you more than 50 hours to complete, much more if you want to explore everything. If you liked the first part, or if you simply enjoy the western approach to RPG, you have an advisable and tempting purchase here.
The king has returned. Pillars of Eternity 2: Deadfire is for RPG's what The Witcher 3 is for action RPG's. PoE combines the breadth and essence of Baldur's Gate 2 and the freedom to explore of Fallout, while serving a modern and ambiguous story.
Entry | Score (Platform, Year, # of Critics) |
---|---|
Myth: The Fallen Lords | 91 (PC, 1997, 9 critics) |
Myth II: Soulblighter | 88 (PC, 1998, 12 critics) |
Oni | 73 (PC, 2001, 29 critics) |
Halo: Combat Evolved | 97 (XB, 2001, 68 critics) |
Halo 2 | 95 (XB, 2004, 91 critics) |
Halo 3 | 94 (X360, 2007, 86 critics) |
Halo 3: ODST | 83 (X360, 2009, 94 critics) |
Halo: Reach | 91 (X360, 2010, 99 critics) |
Destiny | 75 (PS4, 2014, 86 critics) |
Website/Author | Converted Score | Critic's Score | Quote | Platform |
---|---|---|---|---|
AngryCentaurGaming - Jeremy Penter | Buy | Buy | This is a 'Buy', again with that same caveat: If you're a person that really, really likes hard games, this isn't for you or at least you gotta understand that until you finish the campaign and get some of those things unlocked, it won't feel like it's for you. It's got a ton of PvP and it's got a ton of extra content which I find really does sorta soften that blow a bit. | PS4, XB1 |
Eurogamer - Wesley Yin-Poole | Recommended | Recommended | Bigger and better - but there's not enough genuinely new for Destiny 2 to achieve greatness. | PS4 |
Washington Post - Christopher Byrd | Unscored | Unscored | "Destiny 2' is a case study in the difference a smooth presentation can make. This is still a series about vaporizing aliens and the virtual incarnations of other people but it's more inviting now than it has ever been. | |
TeamNerd - Giulia Garassino - Italian | Unscored | Unscored | Destiny 2 is a very interesting title that offers a good narration and it's full of details. | PS4 |
Ars Technica - Sam Machkovech | Unscored | Unscored | Online co-op fans should buy. First-person combat fans have to try. | PS4 |
GamesRadar+ - David Houghton | 100 | 5 / 5 stars | Evolved beyond what anyone imagined, Destiny 2 realises the FPS-RPG dream with a richness, warmth, and player-minded benevolence that needs to be played to be truly understood. | |
We Got This Covered - Jon Hueber | 100 | 5 / 5 stars | Destiny 2 rights most of the wrongs of the first release, solidifying itself as the must-play shooter of the year, one which will be enjoyed by fans for years to come | PS4 |
GameSpace - Damien Gula | 100 | 10 / 10 | Bungie has truly entered a Second Golden Age. | PS4 |
Digital Chumps - Nathaniel Stevens | 98 | 9.8 / 10 | Destiny 2 is the game everyone expected when the first Destiny came out. It's huge, engulfing and rich with gameplay. It has a bit of everything for everyone and does everything right, including provide an engrossing campaign to start things off. It is certainly a contender for game of the year in my opinion and one game you don't want to miss. | PS4 |
PSX Extreme - Ryan Hartmann | 95 | 9.5 / 10 | With the exception of some questionable choices regarding microtransactions, Destiny 2 is a game that improves upon the original considerably, in every key area. This is, without question, Bungie's best work yet. | PS4 |
GamesBeat - Dennis Scimeca | 95 | 95 / 100 | Destiny 2 is everything you could ask for in a sequel. The systems of the original Destiny have been tweaked and tuned. The graphics quality is superlative. Destiny 2 feels less like a grind, is easier to get into, and is a superior project to the original Destiny in almost every way. | PS4, XB1 |
Geek Culture Podcast - Anthony DeCicco | 95 | 9.5 / 10 | Destiny 2 is the culmination of two years of Bungie learning what players want, enjoy, and love about the world of Destiny. It is the evolution of the team’s previous shortcomings and an improvement upon what is already working. It is everything that makes Destiny great, but better in nearly every way. A game of this quality is teetering on the edge of perfection and it’s likely Bungie’s ongoing commitment will soon find a way to give it that final push. | PS4 |
Wccftech - Kai Powell | 93 | 9.3 / 10 | Destiny 2 offers more loot, more locales to explore, and most importantly, more story to play through. Whether playing solo or in a fireteam, this is Destiny at its absolute best. | PS4 |
Hobby Consolas - David Martinez - Spanish | 91 | 91 / 100 | Destiny 2 is a perfect evolution of the original´s concept. Campaign is solid and full of CG sequences, the new activities, progression system and raid complete a unique experience between FPS and MMO. And Bungie brings the best gunplay back. | PS4 |
SA Gamer - Charles Small | 90 | 9 / 10 | Destiny 2 is not a complete overhaul of the original game, but rather an evolution to something much bigger and better than its predecessor. It improves in every way, including the story, varied content and gameplay. | PS4 |
God is a Geek - Mick Fraser | 90 | 9 / 10 | Big, bright, bold, and bursting with content and heart. | PS4 |
Attack of the Fanboy - William Schwartz | 90 | 4.5 / 5 stars | Destiny 2 is a significant improvement over the original and its expansions in that the game makes more sense this time around. The campaign, cooperative and competitive game modes come together to form a more cohesive and focused experience. | PS4 |
Cubed3 - Brandon Howard | 90 | 9 / 10 | Destiny 2 is a noticeable improvement on its predecessor in almost every regard, but at its core, it's still just an improved Destiny. The campaign drops a lot of the convoluted plot threads that made the original's story so hard to follow, so at least it does feel like a worthy use of time before digging in to the end-game grind. Even with the improved campaign, and the greater variety of challenges to undertake in mind, the MMO-esque, endgame focused grind definitely isn't for everyone. Still, the side missions and story mode are definitely worth playing through, and with a few other Guardians along for the ride, Destiny 2 and its inevitable expansions will keep players coming back for quite some time. | PS4 |
Critical Hit - Darryn Bonthuys | 90 | 9 / 10 | Destiny 2 is action at its finest. An improved expansion you'd say, but a magnificent one at that which nails the idea of what it means to forge a legend. | PS4 |
MonsterVine - Austin Adamson | 90 | 4.5 / 5 | Destiny 2 is easily one of the best shooters to date. Most of the changes that Bungie has made are immediately recognized as better, although to someone who didn’t spend much time with the first game they would hardly be noticed. The worlds are beautiful, from the tidal oceans of Titan to the dilapidated, overgrown buildings of the European Dead Zone. The story is cohesive, coherent and compelling in a way that has never been experienced in a Destiny game before. Time will tell how repetitive the content will be, and if Bungie can continue to support Destiny 2 with meaningful content, but at launch things are strong, plenty and worthwhile. | |
IBTimes UK - Ben Skipper | 90 | 4.5 / 5 stars | This is a sequel that refines a formula rather than shaking it up, and while that does the job for now, the focus will soon shift to what Bungie can do to keep Destiny moving forward. | |
Game Revolution - Cody Perez | 90 | 4.5 / 5 stars | Destiny 2 has renewed my faith in Bungie, the series as a whole, and is easily what the first Destiny should've been as it fulfills on everything that it originally seemed it would be and more. | |
Twinfinite - Ishmael Romero | 90 | 4.5 / 5 | From each story beat to every public event where players refused to trigger Heroic, right down to all the engrams that became everything I didn’t want, I’ve had fun. And after what is easily over 100 hours, there’s still more to see. Adventures still dot my maps, Trials of the Nine is calling my name, and I just know that the Leviathan is holding even more secrets within its golden belly. The first game was a solid effort and a clear learning experience for the team at Bungie, but with Destiny 2, they may have just created their greatest work yet. | PS4 |
CGMagazine - Bryan Calhoun | 90 | 9 / 10 | Destiny 2 is more Destiny in almost everyway, but that's not a bad thing if you want to play more Destiny. | PS4 |
Game Informer - Matt Miller | 90 | 9 / 10 | A riveting campaign adventure that ably transitions into a cyclical game of progression, cooperation, and competition. | PS4 |
TrustedReviews - Alastair Stevenson | 90 | 4.5 / 5 stars | Destiny 2 is one of the most fun games I've played this year, and it does well to tackle one of the biggest issues I had with the original. Featuring a stellar, albeit easy, single-player campaign, excellent combat and class mechanics, and the most enjoyable cooperative multiplayer I've seen in a shooter since Gears of War 4, Destiny 2 is a must-have game. My only concern is that, once again, it seems hell-bent on sucking every moment of free time you have to unlock its most interesting and entertaining features – which might prove a turn-off for more casual players. | PS4 |
SelectButton - Kevin Mitchell | 90 | 9 / 10 | Destiny 2 is an absolute marvel, outperforming its predecessor in every aspect. | PS4 |
Gaming Tree House - Spencer Breland | 90 | 9 / 10 | Destiny 2 is everything that I originally wanted Destiny 1 to be. I have a feeling that this will be a game that I will playing probably every day for the next year or two to continually keep improving my character and exploring the world around me as it changes. If you weren’t a fan of Destiny 1, Bungie has listened and made the changes that were needing to be made so that Destiny 2 could soar into the stars to be one of the best games to release this year. | |
Entertainment Buddha - Matt Heywood | 90 | 90 / 100 | Destiny 2 improves upon the original Destiny in all facets. It plays great, looks amazing, sounds even more amazing, and it's just a damn good time. | XB1 |
GamingTrend - Travis Northup | 90 | 90 / 100 | Destiny 2 is a massive accomplishment, and a huge step in the right direction for the franchise. With a more focused narrative, more activities to do than ever before, and enormous quality of life improvements to the Destiny sandbox and economy, there isn't much to dislike about Destiny 2. | PS4 |
Cheat Code Central - Jenni Lada | 88 | 4.4 / 5 | There are plenty of areas where Destiny 2 is doing well. The story, though nothing revolutionary, does improve the overall experience. It definitely makes you care about the Vanguards. Each of the worlds we visit is beautiful and filled with interesting areas to explore. Having an actual map is a big improvement, though I missed Sparrows being pushed back. There’s plenty of loot, with there being no problem constantly finding better equipment. And the combination of campaign missions, side-quests, and community events all make the world feel alive. I just wish the Crucible actually, well, worked. It is disheartening to sit in lonely loops or be teased with the thought of full matches that will error out. If it can continue to grow and get past these initial setbacks, I am convinced it will surpass the original Destiny. | PS4 |
IGN Spain - Juan García - Spanish | 87 | 8.7 / 10 | A great improvement over the first installment, but not a perfect game. Its history is good, but not great and its gameplay looks like an evolution of what we've already played. | XB1 |
COGconnected - Garrett Drake | 87 | 87 / 100 | Though the game bears imperfections, Bungie has transcended my expectations for Destiny 2. The narrative succeeds in engaging me as a player, every great idea from Destiny 1 has been vastly expanded, and progression rewards are unyielding. I’m excited to see how the game continues to grow and evolve over time through feedback from the community. Even as I write this, I’m itching to get back to plundering space loot with my fireteam. | PS4 |
Atomix - David Berrones - Spanish | 86 | 86 / 100 | It's a more polished and fun game than the original game. That's how the first one should have been. It's a must have for fans of action and sci-fi games. Its story makes more sense and it justifies the reboot of it's whole universe. It's a game that has something for every kind of player, whether you're just looking to enjoy the campaign, play co-op with your friends or compete with players from all over the world. Few games can accomplish that. | PS4 |
Sirus Gaming - Lexuzze Tablante | 85 | 8.5 / 10 | Destiny 2 might not be a perfect MMO shooter, but it is one engaging experience if you give it chance. Well done Bungie, you never fail to disappoint. | PS4 |
LevelUp - Juanem Reyes - Spanish | 85 | 8.5 / 10 | Destiny 2 is fun and exciting. Bungie made precise adjustments to its formula, improving the overall experience and bringing it closer to the ambitions that it originally had for this long-lasting project. | PS4 |
GearNuke - Danial Arshad Khan | 85 | 8.5 / 10 | Destiny 2 is a sequel that appears to play it safe in term of innovations and instead tries to improve on the solid gameplay roots set by the original. The end result is a game that is a joy to play but at the same time, it appears to lack the excitement of a brand new entry. | XB1 |
Xbox Achievements - Richard Walker | 85 | 85% | While the first Destiny had its shortcomings, they're not quite so evident here. Destiny 2 does everything that the release version of the original failed to do, with a worthwhile story and plenty of other activities to complete, right out of the box. A fantastically enjoyable and insanely addictive shooter, Destiny 2 is certainly well worth your time. Now, where's Xur hiding this week? | XB1 |
PS Site - Paweł Musiolik - Polish | 85 | 8.5 / 10 | Destiny 2 does not disappoint. Bungie expanded their idea for MMOFPS with a lot of new content. With untouched shooting mechanic, beautiful sights and soundtrack - it's surely worth playing. | PS4 |
Cerealkillerz - Gabriel Bogdan - German | 85 | 8.5 / 10 | Despite the bitter taste of microtransactions and some recycled procedures Destiny 2 is a solid expansion on the first title. The story is visually stunning and the new RPG and Upgrade-elements finally complete the broke Loot-System and offer more motivation to explore the planets and world of the game. | PS4 |
Stevivor - Steve Wright | 85 | 8.5 / 10 | There’s a lot that Bungie gets right with Destiny 2, but like the original, there’s still room for improvement. Still, this iteration is a marked improvement over last – let’s just hope Bungie’s happy to continue to tweak this solid core. Those who’ve been spurned by Destiny only to be won over by rich DLC will feel right at home in Destiny 2. Those who passed on the original title because of its weak launch will find this is a completely different experience, one with Halo‘s DNA interwoven through Destiny‘s addictive core gameplay. It’s definitely worth a try. | XB1 |
Spaziogames - Yuri Polverino - Italian | 85 | 8.5 / 10 | Destiny 2 is a great game, better than the first one because of many more end-game activities, all well structured and organized. The story is amazing, made of very beautiful cutscenes and characters written on the line of most contemporary movies. Unfortunately the difficulty is low and the progression of the Guardian could be very fast and easy. Despite this, the game is great to play and share with friends: waiting the raids and the trials of the nine, we could easily say that Destiny 2 will be loved by fans and newbies. | PS4 |
Generación Xbox - Pedro del Pozo - Spanish | 85 | 8.5 / 10 | Destiny 2 returns strongly. The confidence of ex-players will be hard to win with their DLCs policy and a gameplay system too similar to the previous one, despite significant improvements. However, it hides one of the best and more entertaining shooters you can find today. The level of addiction it causes in players is insane. The best new IP of this generation is consolidated. | XB1 |
IGN - Destin Legarie | 85 | 8.5 / 10 | Destiny 2 is a blast out of the gate thanks to its excellent co-op shooter gameplay and strong storytelling in the campaign. Not all the features I’d expected to find are here, but it does deliver the same kind of highly social gameplay and rewarding, loot-driven progression that helped the original keep me hooked for hundreds of hours. The main concerns right now are a few bugs and lack of event options, but I’ll definitely be sticking around to see this big, action-packed universe develop over time. | PS4, XB1 |
IGN Middle East - Islam Ibrahim - Arabic | 84 | 8.4 / 10 | Bungie Studio managed to fix the problems of the first game by supporting the game with a brilliant short story, in addition to good side quests. The studio also supported the game with great PVE modes such as Strike, Nightfall, Raid and the great public events that will keep you busy for a long time at Destiny 2. You can also go to The Crucible and play against other players, which you will enjoy too much but be prepared to get used to all the modes as you can't choose a particular mode, but is this a whole new game?! It felt like a great expansion of the first one. | PS4 |
Metro GameCentral - GameCentral | 80 | 8 / 10 | Despite a disappointing story campaign this is a notably improved sequel, whose endless loops of addiction feel far more honest and rewarding than the first game. | PS4 |
GRYOnline.pl - Dariusz Matusiak - Polish | 80 | 8 / 10 | Destiny 2 is more of the same. A little prettier, a little more interesting, a little easier. After playing for dozens of hours I know I’ll spend much more time with Destiny 2. There is no better game about shooting aliens that is so much fun. And looking at the first game and its evolution over the years it’s hard not to wonder – what kind of game D2 will be in the future? A great one, I’m sure! | PS4 |
The Game Fanatics - Tyler Chancey | 80 | 8 / 10 | As it stands at time of writing, Destiny 2 stands as a testament to Bungie listening to feedback and making a sequel that stands head and shoulders over its predecessor. It can be accused of preaching to the choir with its lack of in-game codex and more aggressive microtransaction pressures but if you found the first Destiny cold, impersonal, and half-baked, this installment is the one to jump in on. | PS4 |
Worth Playing - Michael Keener | 80 | 8 / 10 | With its DLC, the original Destiny had a three-year shelf life, so we can safely expect something similar from Destiny 2. The story and gameplay mechanics have greatly improved, and it sports many graphical upgrades. It's unfortunate that the enemy AI isn't more challenging, but for this franchise, the fun will always come from the end-game content. As long as players understand and accept that, they should snap up this sequel and prepare for another long adventure. | PS4 |
Slant Magazine - Justin Clark | 80 | 4 / 5 stars | It's a game that has no doubts as to what it wants to be, largely delivering an experience with the fervor it deserves. | PS4 |
Leadergamer - Kaan Gezer - Turkish | 80 | 8 / 10 | Destiny 2 is a good apology for the first game. | PS4 |
Guardian - Alex Hern | 80 | 4 / 5 stars | Bungie has improved its sci-fi shooter with a less lonely game for those who don't have online friends and a more rewarding one for those who do. | PS4 |
GameMAG - ACE - Russian | 80 | 8 / 10 | Destiny 2 fixes most problems of the first game and becomes number one project for fans of deep and complex cooperative experiences on modern consoles. The game largely met our expectations, and in some aspects even surpassed them. And although developers promised more drama and epic in the main story, campaign satisfied us rather than disappointed. In many respects due to great work with locations and game mechanics, diversity and amazing alien worlds' vistas. | PS4 |
Victory Point - Angel Cazares | 80 | 4 / 5 stars | Destiny 2 feels like the game we were promised with the original Destiny and more. The story and the world are interesting and can keep players entertained for hours. There are enough activities and end game content to make the replayability last for months and with future content and expansions, I doubt you will feel cheated out of your money. multiplayer can be improved on when it comes to fixing the servers, had a few moments where I was kicked out of the game or couldn't even log in. My overall thoughts are that the game is worth the purchase it's a sequel that does its franchise proud but still has a few things to work out during launch. | PS4 |
M3 - Niklas Alicki - Swedish | 80 | 8 / 10 | Destiny 2 improves on every single detail. The story might not be the best in the genre, but the amount of content is impressive and the gameplay is better than ever. One of the best action games this year. | PS4 |
Digital Trends - Phil Hornshaw | 80 | 4 / 5 stars | Smarter and more streamlined, "Destiny 2" is the version of "Destiny" fans have been waiting for. | PS4 |
TheSixthAxis - Stefan L | 80 | 8 / 10 | Destiny 2 is a fantastic new beginning for one of the most popular online shooters out there, and I can't wait to see how it grows and evolves over the coming months and years. | PS4 |
VideoGamer - Alice Bell | 80 | 8 / 10 | Marked improvements in style and story, coupled with Bungie's always excellent shooting, make this continued space epic a winner. But that never ending grind, though... | PS4 |
Push Square - Robert Ramsey | 80 | 8 / 10 | Destiny 2 takes the core gameplay of the first game and surrounds it with a much more confident, cohesive experience. This isn't Destiny reimagined but it is Destiny refined, and while that may not be enough to win over those who were left disappointed by Bungie's efforts three years ago, it doesn't change the fact that this is without a doubt one of the best shooters on PS4. | PS4 |
Gameblog - Jonathan Bushle - French | 80 | 8 / 10 | This time, Destiny 2 offers a much better and balanced experience, with the help of a real campaign mode and a lot more content. Fans will be pleased, newcomers also, and they will all hunt rare loots together for the months to come until the first expansion. | PS4 |
Areajugones - Víctor Rodríguez - Spanish | 80 | 8 / 10 | Destiny 2 is a very continuist game, but that does not mean that it is bad. Thanks to a well paced campaign mode, a progression system from the MMORPG genre and a very polished style, Destiny 2 is as addictive and entertaining as it can be. | PS4 |
Paste Magazine - Cameron Kunzelman | 80 | 8 / 10 | While new content will drip in over the next couple years, right now you really have to take seriously that Destiny 2 is like a microwave: you know exactly what it does, and it does it well, but you can't expect it to do more than that. It's very hard for me to look at the past five or six years of console and PC games, and then the things that are announced for the next six months, and think that I want to fully integrate Destiny 2 into my life as my primary entertainment appliance. It would be so easy to do so, but the cost of committing to this thing over any other thing seems so high. | PS4 |
EGM - Evan Slead | 80 | 8 / 10 | Destiny 2 is a more polished version of what Bungie created in the first game through simple tweaks and reworks, with the key word being simple. It plays well, invites new players in seamlessly, and honors the fans that have kept the series afloat. However, despite its efforts to be a triumphant propelling of the shooteRPG genre into a new frontier, the sequel feels more like an update on mechanics that should have been there from the start. | PS4 |
GameSpot - Kallie Plagge | 80 | 8 / 10 | Destiny 2 is very similar to the original, but a variety of tweaks and additions make it a far better experience. | PS4, XB1 |
The Jimquisition - Jim Fucking Sterling, Son | 80 | 8 / 10 | Destiny 2 is an impressive improvement over the first game, which felt incomplete and in desperate need of some personality. Destiny 2 shows that Bungie really listened to criticisms and concerns and pulled out all the stops to finally nail this sucker. This time around, I'm ready to stick with it and see it evolve. Despite my feelings toward the first game, I'm now on board the Destiny train, and while there's still plenty of room for improvement, I've got to say Bungie put its heart into this one and it definitely shows. It's just a shame Activision put a bit of its own bloody heart in it as well. I almost forgot to say that the soundtrack is buh-loody amazing. | PS4 |
3DNews - Алексей Лихачев - Russian | 80 | 8 / 10 | ||
Zoomg - Meysam Khalilzadeh - Persian | 80 | 8 / 10 | Destiny 2 doesn't have a great or compelling story, but the diversity in its environment leads to a fun and great adventure. One of the best features of this game is music and it can make you sink into the beautiful world of Destiny 2 from the very first moment. But on the other hand, long loading times are boring and in order to play PvE or PvP, you have to wait a long time which is not satisfying. | PS4 |
Daily Dot - AJ Moser | 80 | 4 / 5 stars | You’ll always need a stronger gun or a better piece of equipment, and that hunt defines the reason you’re likely to keep playing Destiny 2 long after the story ends. | |
RPG Site - James Galizio | 80 | 8 / 10 | Destiny 2 isn't perfect, and I hesitate to recommend it for solo players, but for anyone that hopes to play in a group - there really is nothing else like it. I can't say if there's enough new here to draw returning players to the game, but Bungie has done nothing if not craft one of the most beautiful engaging co-op experiences of 2017. | PS4 |
Easy Allies - Michael Huber | 80 | 4 / 5 stars | Destiny 2 is very similar to the original which is both good and bad. The lack of any new enemy types or classes is baffling, but the shooting still feels incredible. Storytelling has improved significantly and gearing up for the end-game content is much more accessible with a sizeable amount of variety. It’s still very early, and judging by how much the original grew after launch, it’s hard not to be optimistic for the future. Even as it stands now, Destiny 2 is a great foundation for an extraordinary social experience with engaging combat. Written | PS4 |
Giant Bomb - Brad Shoemaker | 80 | 4 / 5 stars | Destiny 2 may misstep in a couple of ways its predecessor didn't, but it also shores up its fundamentals so thoroughly that the future for Destiny fans looks bright indeed. | PS4, XB1 |
Destructoid - Chris Carter | 75 | 7.5 / 10 | Destiny 2 commits a lot of the same sins as its father, but it succeeded in doing something the original never did -- make roaming around the open world fun and rewarding. It still has a lot of room to evolve with expansions and major updates, but the future is looking brighter than it once was. | PS4 |
Geeks Under Grace - Joe Morgan | 70 | 7 / 10 | Bungie's latest entry in the series makes some considerable quality of life improvements for fans while improving their storytelling. Awkward group counts and an unchanged core won't likely win over many converts, however. | XB1 |
GamingBolt - Ravi Sinha | 70 | 7 / 10 | On the one hand, Destiny 2 will feel like old times, an adventure that begins with the words "Be brave" and culminates in epic shenanigans. On the other hand, Destiny's soul doesn't feel any more defined in this sequel and it's prone to many of the pitfalls of the original while introducing some new mistakes. Highly recommended for Destiny fans and new players but those who didn't like the original might want to think twice. | XB1 |
Hardcore Gamer - Kevin Dunsmore | 70 | 3.5 / 5 | Destiny 2 is what Destiny should have been, but it’s not what a sequel should have been. That isn’t to say it isn’t fun; in fact, the world of Destiny has never been more entertaining. | PS4 |
Gadgets 360 - Rishi Alwani | 70 | 7 / 10 | At the moment, Destiny 2 does a fantastic job of improving on the strengths of the original game along with bringing some new additions to the table. However, not all of these are good or warranted, marring what could have been a perfect sequel. | PS4 |
AngryJoeShow - Joe Vargas | 60 | 6 / 10 | As for the final verdict, you may assume that with the admission that this is an improved Destiny at the beginning since the original achieved a six out of ten, that this one would naturally maybe grab a seven out of ten, and maybe so. But when you factor in all the recycled elements, the seemingly untouched AI, the added micro-transactions, single-use shaders... It is in my opinion that this rating drops back down to a six out of ten. You've remade Destiny, congratulations. |
Summary:
In a surprise announcement, although it was leaked slightly earlier on in the day, Nintendo announced that they will be having a Nintendo Direct tomorrow at 3:00PM PT | 6:00PM ET | 11:00PM BST | 10:00PM GMT. The announcement also came with the information that the direct should last around 35 minutes and will include information on upcoming Switch and 3DS titles.
Summary:
In another surprising announcement, Nintendo revealed on their official Twitter page that when Nintendo Switch Online launches next month, you will be able to play Super Mario Brothers as Mario and Luigi with a friend! This is something that I would love to see come to other old titles that will probably be coming to the Switch's catalogue through Nintendo Online.
Summary:
Moving on from the surprising announcements today, Rainway developers (the app that apparently lets you stream games from your PC to your Switch), revealed that the Switch version of their product is not in "active development". This is because Nintendo haven't given approval for the app to be sold on their platform...unsurprisingly. Although it would be GREAT to play any game I have on my PC on the go, this venture was never going to be successful; there wasn't going to be a way in a million years that Nintendo would have allowed this. It doesn't help that they actively showed the Switch using their app during it's initial reveal... well done Rainway.
Summary:
"HyperParasite is a relentless twin-stick shootebrawler with rogue-lite mechanics and is set in the roaring 80s, offering cool looks, fast action and great controls. The onscreen cast of characters, 60 different classes, all of which you can control, exploiting their own attributes weapons and moves, present a game of outrageous action, rip roaring brawling at is very best, laced with a comical slant which adds spice and fun! So no more looking for weapons, it's the dude you control that is packed with the surprises!" - Press Release
Features (Listed on the Press Release):
- A fresh twist on the genre: hop from one host body to another
- 60 Playable Characters to Body-Snatch and utilise their attributes
- Cast+weapon includes - cops+guns, Werewolves+claws, robots+lasers, aliens and so much more
- Procedurally generated levels that will play differently each time, challenging even the most seasoned of players
- Extremely fun co-op mode: will the humans handle TWO HyperParasites?
Summary:
"The biggest comic book publishers have partnered to launch izneo, the first digital comic book reading service. The izneo service is simple: buy an album from €0.90 (online reading) or enjoy our special offers with free comics or our special sales ! What's more, for €9.99 a month, subscription allows comic book lovers to read as many albums as they like from all over the world. The comic book is a form of graphic and literary art, which is particularly suited to on-screen reading, especially on a tablet." - Izneo Website
Summary:
"The return of a legendary off-road racing game! Enjoy an extreme experience while becoming an expert in a demanding simulation. Take on the challenges of rallies, rallycross, drifts, buggies and hill climbs, and set off on a spectacular journey across every continent. Dominate dangerous roads, hostile conditions and environments, constantly striving for more speed and with adrenaline boosting your reflexes. At the wheel of the most legendary off-road vehicles in each category, take on the most difficult routes in fabulous surroundings." - Steam Page
Features (Listed on Steam):
- Rally: from Kenya to Sequoia Park, dominate the most difficult routes in conditions that are often extreme, at the wheel of modern and historic vehicles.
- V-Rally Cross: intense 8-way races on dirt/tarmac tracks.
- Over 50 car models, including the most famous in rallying and extreme motor sport, for you to test drive, collect, upgrade, customise and, above all, excel at!
- V-Rally 4 has a Career mode and an innovative online mode to transform your experience and progress.
Summary:
"You will begin your journey as a tormented soul within the depths of hell, without any memories about your past. The special ability to control people on your path, and even possess simple minded demons, gives you the necessary measures to survive in the extreme conditions you are in. By exploring the hostile environment and interacting with other weary souls of the hellscape, the hero will soon understand that there is only one way to escape from Hell, and it will require meeting the mystical Red Goddess." - Steam Page
Features (Listed on Steam):
- Agony features a full-fledged story mode as well as an open challenge system that randomly generates levels for players to explore and survive to gain new Highscores.
- Agony throws you in the midst of hell where you strive to stay alive and solve the riddle behind the mysterious Red Goddess; architect of this place of sorrow and pain, and the sole entity with knowledge of how escape…
- You will gain the ability to possess demons and other souls to find a way out of hell.
Summary:
"Imagine a place where everything that is lost and forgotten goes; old toys, letters, single socks. The Forgotten Lands is a magical world inhabited by Forgotlings; creatures composed of mislaid objects longing to be remembered again. Forgotton Anne is a seamless cinematic adventure game with light puzzle platforming elements. You play as Anne, the enforcer who keeps order in the Forgotten Lands, as she sets out to quash a rebellion that might prevent her master, Bonku, and herself from returning to the human world..." - Game Website
Summary:
"Dive into a new world and discover the mysteries of Synchrony. Fight with Motion Battle Chess, an original battle system that mixes strategy and real-time action. Connect to a deeply emotional story of love and war, accompanied by a touching soundtrack influenced by the classic JRPGs." - Steam Page
Features (Listed on the eShop):
- Explore a huge dungeon through a classic board game node-based exploration system and solve puzzles with main characters unique skills!
- Fight with Motion Battle Chess! The revolutionary battle system that mixes real time action with tactical grids.
- Discover a new mythology created from zero, driven by a powerful story and accompanied twice awarded soul-touching soundtrack.
Summary:
""R-Type Dimensions" has been upgraded dramatically up to the visual and function, "R-TYPE" released by Irem Software Incorporated in 1987 and the sequel "R-TYPE II 1989". Full of additional elements such as 3D graphic mode, infinite infinity mode of the remaining machine, multiplayer mode that allows two players to play at the same time, reproduced the original arcade version, and also equipped with classic mode, including a wide range of original fans to new users It is content that can be enjoyed. In addition, it has a new feature only for Nintendo Switch and Steam version." - Press Release
Features (Listed on the Press Release):
- "R-TYPE" All 8 stages, "R-TYPE II" complete 6 stages complete
- Introduced '3D graphics mode' that can enjoy old-world masterpieces with beautiful graphics
- Switching 3D and 2D graphics with one button during game
- "Infinity mode" corresponding to unlimited remaining machine, restoration on the spot, stage select
- Online Ranking
Summary:
"Play through the Knight campaign as you battle against the tribal Lizardmen or enjoy the groundbreaking PvP combat system that will deliver fast-paced real-time strategy action or tactical turn-based gameplay. Multiplayer allows either game mode, while single-player focuses entirely on real-time strategic gameplay. The objective of each battle is to destroy the opponent’s keep. To reach an enemy’s keep, players must launch what is essentially the seed of a new structure, which will sprout into a new building upon landing and erect a wall connecting the new tower to the building that launched it. Each structure boasts its own capabilities, such as constructing other specific buildings, or spawning units. Players can decide to either quickly attack an opponent’s base, adopt a more defensive strategy by fortifying their own headquarters or maintain a balance of offence and defence. Strategies are influenced by which of the two sides in the conflict players select." - eShop Page
Patch Notes (Listed in link above):
- Fixed an issue where enemy units can become unresponsive, regardless of how much you hit them
- Fixed an issue that would stop enemies spawning, cause the island to never end
- Items will no longer respawn in the inventory
- Fixed an issue that caused some islands and / or initial load screen to load forever
- Fixed a severe framerate drop (5-10fps) that could affect the following locations: Campaign Island, Upgrade Menu, Squad Selection, and Coin Assignment.
If Dark Souls 3 truly is the last in the series as we know it, then it’s a worthy send-off. Weapon arts allow stylish and versatile new moves without tarnishing the purity of the combat system. Lothric’s awe-inspiring locations provide visually stunning arenas for rigorous exploration and fierce face-offs with hosts of deadly enemies and even deadlier bosses. While not all the risky changes land as neatly as others, Dark Souls 3 is a powerful journey and the sequel the series truly deserves.PC Gamer - James Davenport - 94 / 100
Sprawling level design, thrilling combat, and masterful indirect storytelling make Dark Souls 3 the best Dark Souls yet, and sets a new standard for action RPGs as a whole.Eurogamer - Rich Stanton - Essential
This is a truly epic journey, from your first faltering steps across gloomy cliffs to striding like a lord-slayer through Lothric Castle. Like all epics it has endless diversions, quarrels, unexpected companions, and great big fights. Is it the finest Souls game yet? I don't know; it might be. I can say this, though: Dark Souls 3 is a fabulous game, and a fitting conclusion to the greatest trilogy of modern times.Fextralife - 9.5 / 10
A content-packed, thrilling, exciting and moving rpg adventure sure to rekindle the fan bonfire. Outsanding visuals, setting and design with a strong gameplay backbone and lore finishes, fully worthy of its 59.99 pricetag. We may go hollow from framerate, and the occasionally laggy invasion, but the near-perfect multiplayer has likely settled this as our GOTYGameSpot - Mike Mahardy - 8 / 10
Dark Souls 3 is a harrowing trek through a dark and gorgeous world, and despite a few missteps, is well worth the challenge.Game Informer - Daniel Tack - 9.3 / 10.0
An excellent entry in the fantasy series featuring unique environments, bosses, and a massive wealth of secrets and surprisesPolygon - Philip Kollar - 7 / 10.0
Dark Souls 3 lives up to the formula in some respects but falls short a little too oftenTelegraph - Sayem Ahmed - 5 / 5 stars
From the start, Dark Souls 3 feels incredibly familiar. The game’s premise hasn’t changed and the recurring series motifs are present and correct: ruined castle ramparts, red dragons breathing fire over a bridge, perseverance in the face of adversity. However one crucial thing differentiates Dark Souls 3 from the rest: almost everything from a design standpoint is flipped on its head.Express.co.uk - Thomas Dennis - 5 / 5
As gamers we have feasted on auto saves every minute, replenishing health bars, in-competent enemies and easily leveling up. We have grown lethargic. Dark Souls 3 is the cure.Frugal Gaming - John P - 8 / 10
If the performance issues can be addressed and the lore of Dark Souls 2 brought more into the fold, then this could very well be a contender for GOTY. As it stands, it feels like the perfect follow-up to Dark Souls 1 and nothing else.Gamesradar - Edwin Evans-Thirlwell - 4.5 / 5
Dark Souls used to feel like a gigantic trap. Dark Souls 3, for better and for worse, feels like home. The third in the trilogy is bewitching while it lasts, but may not leave you wanting more.PlayStation LifeStyle - Paulmichael Contreras - 8.5 / 10.0
Dark Souls III is another punishingly hard game in an era of hand-holding that masochists will appreciate. While enemy AI is laughably dumb, those same enemies can take you down in no time flat. This is a game that forces you to learn its intricacies and quirks, and use them all to your advantage. Sporting a wonderful environment full of color, suffering, death, and a small amount of hope, fans can expect to sink several dozen, if not hundreds, of hours into the game, if they haven’t already. From Software knows how to make challenging games that reward those who invest the time needed to properly engage enemies, and Dark Souls III continues in that tradition.Paste Magazine - Suriel Vazquez - 8.8 / 10.0
Suriel Vazquez is a freelance writer who’s read more than his fair share of books during server downtime. He’s written for Paste, ZAM, Playboy, and several others. You can follow him @SurielVazquez.App Trigger - 9/10
If there’s one word to derive from Dark Souls 3, it’s warmth. The comfort of familiarity means relatively fewer risks were taken in branching out new ideas. Regardless, the core mechanics of the series are refined, expanded and perfected in a final gameplay experience that adds depth to an excellent series. Dark Souls 3 is Dark Souls, but with a new coat of ashen-colored paint. It’s hard to ask for much more than that.Wired - positive
It takes time, and it takes effort, but no matter who you are, or how you want to play, Dark Souls wants to see you succeed.Rock, Paper, Shotgun - Adam Smith - No Verdict
If this were to be the final Souls game, I’d be happy to say goodbye. It’s not quite the crowning achievement of the series but it’s a fantastically inventive and fluid interpretation of the formula. And perhaps that would make it a great first Souls game for somebody new to the series as well.The Jimquisition - Jim Sterling - 9 / 10 PC; 8 / 10 PS4
Any player who’s been through this mill is prepared to die, but once more, that fantastic beacon of hope urging players to press forward and overcome each obstacle is shining as bright as ever. Because that’s what Dark Souls is all about – perishing, persevering, and prevailing.>Attack of the Fanboy - Kyle Hanson - 4 / 5 stars
Dark Souls 3 is exactly what fans want, more of the same. There are new elements to be sure, but overall the game is the same great action RPG formula as the previous games. Unfortunately this also means some pieces that should have been updated weren't. On top of this are some performance issues and a lackluster targeting system. Still, longtime fans will overlook these with ease. Newcomers will find a more accepting entry for the franchise, though the massive challenge is still there, and don't expect to understand all of the intricate mechanics that the game never really explains to you.AusGamers - Joaby - 9.5 / 10.0
Once you're a fan, Dark Souls isn't difficult. Hell, Dark Souls III might be the easiest of the series (with some notable exceptional elements). The appeal is all mental, because it's not about beating the game, or the bosses, or an area. It's about beating the part within all of us which tells us we can fail.COGconnected - Scott Sullivan - 90 / 100
Bosses in these games are always a highlight, and Dark Souls 3 has some excellent encounters that will surely kick your ass.Cubed3 - Ofisil - 7 / 10
Everyone will find something in Dark Souls III to nit-pick about, but, in the end, this is a wonderful sequel that every single long-term fan will grab and never let go - and there are plenty of reasons not to, although not much has changed, and despite the fact that it still hasn't fixed its biggest problems. Its world is still magnificently dark, its lore still a wonderfully challenging puzzle, and the gameplay is still that weird combination of pleasure and masochism. FromSoftware has once again created a game that you don't just play through, but experience as an engrossing odyssey… and, as expected from the series, it's not for everyone.Daily Dot - Miguel Concepcion - 5 / 5 stars
Dark Souls III is an exceptional descent into a superbly menacing worldDestructoid - Chris Carter - 8.5 / 10.0
If Dark Souls III truly is the last game for now, it makes perfect sense, since it's just as much of a love letter to fans as it is a culmination of the series. I may not have like this iteration as much as the rest, but it's still streets ahead of most current action games and deserves a warm spot on your shelf by the bonfire.Gadgets 360 - Rishi Alwani - 8 / 10
So Dark Souls 3 might not be the last game in the series, but we won't be surprised if it's taken in a different direction going forward. The remarkable improvements in terms of combat, level design, and boss encounters, made our time with it well spent despite its technical and user interface failings.Gameplanet - Leo Rae-Brown - 7 / 10
Dark Souls III nails much of what made the first two in the series so special, but its world and enemies are unusually drab.Hardcore Gamer - Adam Beck - 4.5 / 5.0
Dark Souls III is shorter than what we’ve come to expect, but it’s also more consolidated to give players exactly what they’re looking for without any unnecessary fluff.Metro GameCentral - Unknown Author - 9 / 10
A fitting end to the Dark Souls trilogy, that eventually overcomes the feeling of overfamiliarity with some daring new features and classic boss battles.Niche Gamer - Chris Gregoria - 9 / 10.0
Overall, I think that Dark Souls III could easily be the best the series has had to offer yet. While it’ll be a while before the internet has truly had its way with the game to uncover the secrets and intricacies of the game, as it stands, Dark Souls III is a fantastic RPG and another great Souls game from FromSoftware.Push Square - Damien McFerran - No Verdict
Dark Souls III is another triumph of the imagination for From Software, a studio which surely now must rank as one of Japan's leading talents. The company's Souls series has a near-flawless track record and after the cult nature of Demon's Souls has thankfully found a large and receptive mainstream audience – not bad for a franchise which delights in being obtuse and hair-pulling tricky in equal measure. Dark Souls III is arguably the most accomplished entry yet, refining the core mechanics and cunningly utilizing next-generation hardware to excellent effect.RPG Site - Kyle Campbell - 9 / 10
Dark Souls 3 is like a love letter to the fans courtesy of From Software. It will remind you why Dark Souls became a global phenomenon in the first place, though it unfortunately may lose its own personality in the process.Softpedia Games - [9.5 / 10])(http://www.softpedia.com/reviews/games/pc/dark-souls-3-review-502543.shtml)
This is a game centered around learning, and even if the teacher can sometimes be punishing in its approach, I like encountering the challenges that From Software has created and then working through them, even if it takes time, tears and frustration, because there's no better feeling than to see a boss falling, cheer and then prepare for the future knowing that the next one will be even harder to deal with.Twinfinite - Zhiqing Wan - 5 / 5.0
As the final game in the series, Dark Souls III delivers a fantastic, no holds barred, 30-hour experience that will satisfy longtime fans. Dark Souls III polishes its gameplay mechanics to a shine, and delivers the lore in droves to those who hunger for it – the perfect mix for an action RPG. Praise the Sun.USgamer - Bob Mackey - No Verdict
Dark Souls III stands as the most approachable entry in the series to date—while still maintaining its focus on player responsibility. You can always fall into a seemingly bottomless hole of experimenting with character builds, but past instances of awkwardness in the Souls series—brought about by From's sometimes flawed experiments with game design—have been eliminated entirely.Glitchfree Gaming - 7 / 10
It is fun, difficult and reminiscent of Dark Souls I. It’s also huge, you are guaranteed find a tonne of things to see, do and explore, albeit in a refined way.VideoGamer - Steven Burns - No Verdict
Dark Souls 3 relies too much on former glories to reach the heights of Bloodborne or the original Dark Souls, but that doesn't stop it being another superb adventure.WCCFtech - Dave Aubrey - 9.2 / 10.0
Dark Souls III is beautiful and terrifying all in one. Intense, atmospheric and so cruel. An essential game for RPG fans and one of the very best games of 2016 thus far.Chalgyr's Game Room - 9.5 / 10
Dark Souls III hits most every mark with perfection, and marring a few minor points in the game, is a perfect staple in the series. Truly the best game to end the series, and a game that will stick with you for a long time to come. This is the result of lessons learned over the years, taking the best elements of the prior games and blending them together skillfully with the best presentation the series has seen yet. I recommend this game to anybody who wants a challenge and enjoys cinematic, memorable experiences. I’d like to extend a thank-you to From Software, for making this possible. On my second playthrough on the PC, this is easily my leader for game of the year in 2016.God is a Geek - Adam Cook - 9 / 10.0
Though technically iffy, Dark Souls 3 is yet another example of how worlds should be built: interlocking, beautiful, and interesting. The combat feels quick and fresh, and despite a few bosses that feel unfair, it's a glorious return to form for the series.Opencritic.com - 88/100
Dark Souls III continues to push the boundaries with the latest, ambitious chapter in critically-acclaimed and genre-defining series. As fires fade and only embers remain, journey once more into a world filled with more daunting and colossal enemies and environments.Gamekult.com (French) - ExServ - 9/10
Dragon Age Inquisition is the best RPG I’ve played in a decade.Score
Dragon Age: Inquisition is a wonderful game and a lengthy pilgrimage to a magical world with vital thematic ties to one we already know.Score
Dragon Age: Inquisition is a game of extraordinarily rare scope.Score
Despite its less than compelling plot, I still want to go back to explore and fight through every nook and cranny of Dragon Age: Inquisition, until every dragon’s skull is mounted on my wall.Score
I want a rich world, interesting characters, and a dramatic and memorable plot. Judged on those criteria, Dragon Age: Inquisition sits happily alongside BioWare’s best.Score
Dragon Age: Inquisition not only feels like a fully fledged role-playing adventure, but it's also packed with fun things to do that will keep you busy for weeks.Score
Dragon Age: Inquisition creates a massive, vibrant world on a scale far greater than its predecessors, and does an excellent job of making you feel in command.Score
The true power of the Inquisition may be illusory, but that doesn't stop it being satisfying to wield while it lasts.Score
Like a good hundred hour long novel that never lets up, Dragon Age: Inquisition is so engrossing you won’t be able to put it down.Score
Dragon Age: Inquisition is BioWare's reaffirmation of what it's capable of delivering.Score
After two disparate entries with different philosophies, Dragon Age’s identity crisis is over.Score
Dragon Age: Inquisition is an epic experience that haunts you between play sessions, enticing you to come back for more.Score
If you haven’t yet ordered DAI, do. You will not be sorry.Score
Dragon Age: Inquisition is a sign that developer BioWare and publisher Electronic Arts understand why gamers were disappointed with the second game in the series and are eager to regain their love by creating a complex, massive, engaging and sometimes surprising mix of action and role playing that can easily keep someone engaged until the end of the year.Score
Dragon Age: Inquisition’s beautiful world isn’t just a theme park looking to entertain with pre-built rides, it makes you feel like a part of the equation with major choices to be made, and often.Score
Even with its heaping helping of bugs, Dragon Age: Inquisition is very likely the best game of 2014.Score
...the game is a worthy addition to a spectacular Western RPG franchise, only barely surpassed by Dragon Age: Origins.Score
BioWare's latest RPG is a grand romp through a breath-taking fantasy setting. And it features some of the most interesting characters we've yet seen in a Dragon Age title.Score
If you enjoy what Bioware has done in the past or if you’re a fan of RPGs with exciting combat and rich stories and characters, here’s the game you’ll be playing over and over again until a sequel is released.Score
A worthy addition to the Dragon Age series, but it takes some time to prove it.Score
BioWare's sprawling fantasy RPG offers an embarrassment of activites to explore, but sometimes fails to provide the motivation to do so.Score
If you’re looking for a vast, complex, multi-branching, old school RPG epic, there’s currently nothing else on next-gen consoles to top it.Score
As long as you're prepared to put the required time in, Dragon Age: Inquisition has plenty to give.Score
With a huge, breathtaking world, an epic story, and choices that leaves a significant mark on the world around you, Dragon Age: Inquisition embodies everything that makes the series so popular.Score
BioWare has not only addressed its fans’ concerns but has developed a title that RPG fans will donate many hours of their lives to. Dragon Age: Inquisition is not only one of the best games to come out this year, its easily the best RPG of the year.Score
To put it in as few words as possible: Inquisition is a splendid game as the next-console-generation successor to BioWare’s catalog of great action RPGs.Score
The Most Addictive Game Ever Made.Score
It’s a fun game that will probably never achieve a broad fan base, but there will be those that love the game and will go to great lengths to defend it with rabid aggression.Score
This is one of Bioware's best, easily my favorite Dragon Age title, and a game I encourage anyone to check out. Just be ready to put up with some technical weirdness along the way.Score
I'd go as far to say that this is the RPG the current-generation of consoles has been waiting for.Score
Despite some technical issues, this is perhaps the best game BioWare game have ever produced, and a game Dragon Age fans rightly deserve.Score
Despite the small issues with the horses and the lack of items players can buy from merchants, I can still safely say that Dragon Age: Inquisition is the best console RPG I have ever played.Score
Dragon Age: Inquisition isn't just a return to form, it exceeds expectations across the board.Score
Overall Dragon Age: Inquisition is exactly what these new systems needed: an open-world RPG that puts the world, and its decisions, at your fingertips and just says go.Score
Dragon Age: Inquisition has some utterly amazing moments, but they're padded out by a fair amount of ho-hum filler.Score
BioWare’s new fantasy role-player not only atones for the sins of Dragon Age II but brings some genuinely new ideas to the war table.Score
Dragon Age is back and better than ever.Score
Overall, Dragon Age: Inquisition is a great game that everyone should have in their collection.Score
This might be the epic fantasy RPG you’ve been waiting a good long while for.Score
Dragon Age: Inquisition is still a brilliant if flawed gem from one of the best storytellers in the genre.Score
Dragon Age: Inquisition is the biggest and best Dragon Age to date.Score
It took them a while, but they've finally managed to nail the epic fantasy RPG they've wanted to make since Dragon Age: Origins, and the result is one of this year's best games.Score
Never has “it just does it right” been a more apt or more unsatisfying description.Score
Inquisition gets under your skull like red lyrium.Score
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