submitted by Celine-Noelle to automationanywhere [link] [comments]
submitted by Celine-Noelle to informationsystems [link] [comments]
submitted by Celine-Noelle to automation [link] [comments]
submitted by cloudninja to artificial [link] [comments]
Ready for classic 3.5e Adventuring?3.5e SRD for Foundry VTT in action.Looking for a way to easily play 3.5e in Foundry VTT? Need to have your 3rd edition fix, but other VTTs have very limited support? I am happy to announce - or remind you - Foundry VTT supports that classic ruleset1 in form of 3.5e SRD for Foundry VTT! 3.5e SRD for foundry VTT brings you quite complete SRD experience, with tons of automation, and very helpful community! Compendiums full of monsters, magic items added every update, and everything you need to run your SRD 3.5e games is in, with easy ways to add a lot of automated content from additional materials! What is in the system:
Visit homepage: Legacies of the Dragon / 3.5E SRD for Foundry VTT Find 3.5e SRD community on Discord: https://discord.gg/QwdxzuwuhG 1 For some rules that are not a part of SRD and you will still need to consult original books. Background map assets by Forgotten Adventures 3.5e Adventure Companion - Sunless CitadelOakhurst Map reimagined for module Sunless Citadel adventure companion is a Fan Content licensed (so its completely free!) module that allows you to run it with minimal preparation. The only things you need are the core rulebooks (PHB, MM and DMG) and adventure (which you can buy on DTRPG directly from WotC!). With maps redone for VTT, monsters placed and updated for the 3.5 edition, this classic adventure is the one of best ways to start GMing 3.5e with a new party. View on FVTT: 3.5e Adventure Companion - Sunless Citadel | Foundry Virtual Tabletop (foundryvtt.com) View on GitHub (you can get map images there to use anywhere according to FC policy): Rughalt/d35e-sunless-citadel (github.com) 3.5e Adventure Companion - Sunless Citadel is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC. |
Questions | Answers |
---|---|
PC Part Picker. Where do I start. First of all, thank you so much for all of the help you guys have given me. If not for your team and your website I might not have built the PC I have now. I am very grateful to you guys for making such straightforward software with so many options. You guys are on top of everything, and I’d just like to thank you for all that you’ve done for the PC building community. That being said, onto the questions! 1. What are your favorite PC Parts? What’s your ideal/dream PC part list? 2. I’ve been having this problem recently because things are out of stock. When I make a parts list I often have to go into the page for the part to determine the actual cost for the part when it comes back in stock from the major retailers. When displaying the price, could you also add in parentheses something like: Price: $265 (Lowest: $200) | Thanks for the kind words! I'll defer to Alex/Ryan on their favorite parts. For me I'd just like to get hold of a 3080 one day but I'm not in a rush. I'm still happily running this build: https://pcpartpicker.com/list/c99djX |
On the stock / pricing issue, we might be able to look into something like that, but I can't make any guarantees. | |
the below is a reply to the above | |
Downmented: It's a bad time to be GPU shopping when the founde owner of PCPP can't even score a 30 series GPU BDsBiggest: This was my thought, how does he not have one? | I honestly don't really need one and there are people who play way more intensive stuff than I do. I'm ok to wait. |
the below is a reply to the above | |
On that note, what do you play?!! | I still really enjoy Minecraft of all things. My oldest son started playing Skyblock and so that became a bit of a time sink. Used to play a decent bit of Civ and other Sid Meier stuff a long time ago. I'm just not that much of a gamer though. I'm legitimately terrible at FPS games, so I don't really enjoy them all that much. Minecraft lets me just piddle around and experiment with different creations, architectures, etc. And it's something I can play with my kids which is great until they trash my island. |
the below is a reply to the above | |
As a fellow Minecraft buff, what are your thoughts on the best CPU for Minecraft at the moment? I know it depends more on CPU performance than GPU, at least in Java edition. | I'll have to defer to the other guys on staff or the community because I honestly don't know. I'm playing on an i5-6600k/980 ti which has been more than enough. |
the below is another reply to the original answer | |
Thanks for the response! How long have you had that build for? | Roughly four years. I need to upgrade the GPU though because where I work in my house it's getting cold and ThoughtA is outpacing me on Folding at Home. |
the below is a reply to the above | |
Do you have a rebuild planned for when the 3080 is back? Or just upgrading the current rig? | It'll probably be a new build, but I'm not sure what it'll be. If 3080s come back in stock where I can get one, then I may start with that and plan the rest around it. Especially if it's something with a particular aesthetic or color scheme that I want to match. |
Thank you for your site and all the countless hassle it saved me from. What do you guys and gals think is a thing our community could help you with ? Is there something like a roadmap for pcpp and what are you personally most excited about ? How should people give feedback to you and the other team members? Which channels are you preferring ? On which channels can I send my monthly thank you very much for your service messages ? | Re: what buildapc can help with - this community has helped us so much over the years that I have no asks whatsoever. Just thanks. Thanks for letting us be a part of the community. |
We don't have an official roadmap - I run the dev timeline like a software engineer who is terrible at time estimates. Things I promised eight years ago are still undone while other stuff jumps ahead. I'm most excited for benchmarking. I love performance analysis, and what we're building should be super cool. Lots, lots, lots of data, all in tightly controlled environments. The hard part is how to present relevant bits without overwhelming people with data. | |
For feedback, feel free to ping us on our site forums, our contact page, or on our discord channel. Discord is probably the least formal if it's something small, though I'm not on discord all that often these days (Ryan and Alex are though). | |
the below is a reply to the above | |
Ah, "agile" development. | Nope! None of that. No agile practices here thanks. Just software development structured along my capricious demands... |
the below is a reply to the above | |
IMHO, "we don't have a project management philosophy" is the best project management philosophy. As long as progress is being made and people are happy, management theory would just get in the way. | For a while I was working on a codebase of several million lines of C++ in an org with 100+ other really smart engineers. I participated in an effort to modularize part of it, and I failed pretty badly. One of the most important things I learned was from an old Windows NT dev presentation that talked about Conway's Law. That really reshaped how I viewed architecture, teams, responsibilities, and communication patterns. |
the below is another reply to the original answer | |
Did you consider licensing/sharing benchmarks from other hardware review sites, rather than developing a (presumably not-profit-generating) benchmarking competency? Alternatively, if you do want to generate benchmarks, have you considered monetizing them via a blog? | We're planning on benching at a scale that most review sites don't do. Like an order of magnitude more pairings, runs, etc, with a bit more detail on each as well in terms of current consumption, temps, etc. All that all recorded on identical software setups for comparability. No one right now is doing that at the scale we want. |
It's definitely not a profit center, and that's ok for me. I love benchmarking. Before PCPP I was part of a team working on optimizing compiler stuff. I loved writing compiler optimizations and testing the performance changes. So that whole side of things - determinism, accurate measurements, etc, I just really enjoy it. So PCPP in a way helps fund my desire to do that work whether it is profitable or not. | |
That being said, I do think it's a complementary feature set to add. While it may not monetize directly, I think the value it adds to the site will (hopefully) result in an incremental change in traffic/revenue. | |
So how does it feel to have a side project or yours become as popular in the computer world as google? You've become the only place I recommend newbies to go (other than reddit) for pc building help, and your site has become the most useful tool I've ever used outside of my daily IT work. You've created something not only powerfully useful, but well designed, smoothly operated, and pleasing to the eye. I don't really have much of question more just taking the opportunity to say thank you for creating a fantastic tool for the community. If a bigger company offers you millions to sell it I'd understand if you did, but please don't, I can't imagine the site being run any better than by it's original team! | Thanks for the kind words. I gave my mom a shirt. A couple years ago someone recognized the shirt in rural east Texas. Like, she lives 30 minutes from the nearest town of 5,000 people. That was pretty wild. My mom was pretty excited lol. |
I love having something that I helped build be a useful thing for people. That's immensely satisfying. (And it's a team effort, not just me by any stretch at all. The whole team helps every bit of what you see on the site). | |
On the other hand, I don't want or like to be out front. I'd rather be behind the scenes working on something and not really be noticed. I think that gets reflected, probably negatively from a business-first standpoint, in how I run things. I don't really push branding hard, don't push social media (Twitter, Instagram, etc), because I personally don't want to be out front there. I can engage here on reddit because I feel like I'm a part of the community here rather than some corporate/redditor relationship. From a business standpoint, I think there's a lot of growth possibility that PCPP hasn't tapped into because I want to avoid various social anxieties and whatnot. | |
the below is a reply to the above | |
Just know that if a company offers big bucks (and they probably will eventually) it is because they see an opportunity to leverage the base you built to make money and it most likely will be by selling the customers who trust you. They will probably do something like partner with large manufacturers or sellers and push their own products while if ignoring what is best for the people looking to create their own best build. | Yeah that makes sense. We've made some decisions that probably wouldn't last long - not running ads, not selling user data. So really there seems to be two options: either we run this out until it dies on its own and we get to keep our ideals/positions, or we run out of energy and sell. I don't want to sell. I don't plan to sell. But I'd be lying if I said there weren't days where I feel so tired and just want a break for a bit. It's trying to find the balance of doing a job I love maintaining principles I value and also not destroying myself physically/emotionally/etc in the process. |
the below is another reply to the original answer | |
Oh cool! If you don’t mind me asking, what area of East Texas? Did you grow up out here? I’m from out in Van, approx 30 min from Tyler. My close friends and I love PCPartPicker. I just used it to build my upgraded rig a couple of weeks ago. | Nice! I grew up in Tyler (edit: but my mom currently lives 30 minutes east of Center, TX - basically on Toledo Bend reservoir and the TX/LA border). My electronics teacher in high school (Mr. Ray) was from Van. He was formative for me in pursuing electronics seriously by introducing me to VICA and electronics competitions. |
Benchmark integration timeline when 🍿 | Probably mid-2021. We're almost done with a building renovation where they bumped our building service from a 400A service to a 1200A service. Added AC capacity. That 800A is going toward bench... it's going to be fun. This is what I'm talking about https://imgur.com/a/rffuVin. Can't wait to get this all up and running. |
the below is a reply to the above | |
I have a massive transformer that’s the size of a fridge I can’t seem to sell if you guys want it. It was meant for a Bitcoin farm but was never used. Cost $5000 I just want it gone it’s so heavy lol | LOL thanks but we're good. They actually delivered the 1200A from pole mounted transformers. MEP guys were surprised, but the power company said they could do it. Sure enough they did. Old vs new pre-hookup: https://imgur.com/a/ODQlACV |
the below is a reply to the above | |
Dude, you do AWS, dev, hiring, project direction, and building management? Your operation must be crazy efficient. | Oh no I offloaded all the building management stuff to Jack. He's handled almost all the renovation work, which has been an absolute life saver for me. I just come in and throw wrenches in things by adding last minute requests for extra conduit runs from here to there, replace those windows, change that paint color, etc. Jack handles all communication and followups with the GC, subs, etc. |
The other stuff I do do though. AWS (our infrastructure isn't that big really, a couple dozen EC2 instances, RDS, Redis, CloudSearch, Cloudfront, etc). Daniel handles the bits of Lambda that we use. I kinda enjoy the deployment / devops side of things, and I think it's important to have my fingers on the pulse of that whenever I'm designing new features. Helps me have a better feel for what kind of query impact different code or modeling decisions will have. | |
The hiring isn't much - we've averaged about one person a year and that's usually someone in our existing network of relationships. And project direction is pretty small right now since we shut down our cycling site. Back down to just one website makes it a lot simpler. We talk about what we want to do as a group a lot, so (I think) everyone has a pretty decent picture of where we're headed despite timelines not being nailed down strict. | |
the below is another reply to the original answer | |
What kind of benchmarks would you be running? Have you considered pulling data from places like passmark? | Anything we can run deterministically and automated and that has license terms that allow unfettered publication of result data. We won't be pulling data from anywhere, passmark included. All the data will be from runs we do in-house. |
the below is a reply to the above | |
May I ask why the focus on internal metrics vs just pulling them? | Mainly because we can control all the variables and make them consistent across all our result pairs. We have some absolutely phenomenal performance analysis engineering expertise in house. |
the below is another reply to the second answer | |
Unfettered publication of result data. Wow. Nice. As someone who likes playing with freely available datasets, I really appreciate this. Hard to learn data science without freely available data sets that regular people can have some level of subject matter expertise over to start to learn how to put data-driven stories together. | Sorry, what I meant was that the license terms of the benchmark software have to allow us to publish the benchmark results without restriction. There is a popular benchmarks out today that requires the benchmark results be vetted by them first before publication. We'd have to manually send over bench results if we weren't using their bench platform (we're not, we have our own). Then wait for them to approve, and then we could publish. That's not viable when we're testing at the scale we plan to - it'd need to be automated at least but they couldn't offer that. And for benchmarking prerelease hardware under embargo, it'd mean that we would have no ability to publish data right when the embargo lifted. We'd have to wait however long for their manual review. |
the below is another reply to the second answer | |
How will you be able to benchmark hard-to-get hardware? e.g. RTX 3090, Radeon 6800xt, and Ryzen 5000? Will the manufacturers send them to you? Or do you have to buy them? | I think it's a mixture of both. On new release hardware it's helpful to have bench data when embargoes lift. But I also want to have store-purchased hardware as the main part of our hardware pool, however long it takes to acquire that. We can flag the benchmarks that come from manufacturer review samples - that way people know the source and can factor in review sample binning. |
the below is another reply to the original answer | |
So once upon a time, I was gonna write a program that would pull benchmark and pricing data to build a list of best value parts, such that no part in the list had a better performing part at a lower price. A sort of definitive do-buy list to make it easier to pick parts. Once benchmarks are done, pcp would have all the infrastructure in place to make that happen in some form on the site, perhaps as a filter for picking parts or as a warning on the part/build pages? | Yep. |
the below is a reply to the above | |
sorry, I'm not sure what you're saying that to, I should have actually posed a proper question: Will you be implementing that? | That's our intent, yeah. It may take us a bit to get there though. |
the below is another reply to the original answer | |
There is...a lot... of metal shavings in that box. Ah I’m sure it’s fine it’s only 1200A. | Oh at that point it was still all being hooked up. It's cleaner for sure. |
Check this out - relative size difference between old and new... | |
https://imgur.com/a/xQD1fEY. (That's one Barry for scale.) | |
the below is a reply to the above | |
But how do we know how big Barry is if he's not holding a banana? | Barry is approximately the same height as one marinelli. |
A lot of people seem to think that you only host sellers that provide you affiliate kickbacks. Is there any truth to that? Have you ever allowed or disallowed a seller on the basis of affiliate money? How do you decide whether to host a seller or not? | That's not true. We list several retailers without affiliate agreements. Affiliate relationships are often much much easier because they almost always already have price data access. That's the main thing we need. |
Our choice on hosting a retailer largely depends on whether we feel they are good for users or not. If a retailer is being abusive to users or doing highly manipulative stuff, we'll remove them even if they're profitable. We've done that several times in the past. If a retailer also has highly inaccurate pricing, we'll delist for that too. | |
Yaaatttttt: Not sure if you are allowed to reveal this but what retailers have you delisted in the past? LightningProd12: They delisted MicroCenter in the US | ThoughtA: This isn't true at all. We want to have them on the site. We had some discussions with them, but they stopped responding. |
the below is a reply to the above | |
Oh ok, I remember suggesting it a few years back on the forums and getting told they were delisted. EDIT - Forum post link: https://pcpartpicker.com/forums/topic/309304-request-add-microcenter-to-the-list-of-merchants I falsely remembered there being a reason but was told they were removed from the site. | We did actually list their in-store deals. I put in a decent bit of code for that so that they only showed up if you were within a configurable radius of one of their locations. |
It's a long story, but the gist of it is that we were waiting on some stuff that never came and things went silent. We reach out from periodically but nothing. It stinks - we'd be happy to list them. | |
You never know what you reception you'll get from retailers. Some are beating down the door to get on board - that's awesome. Others we have to prove that we're worth their time - that's not unusual. A few will say they want to work together, we get 80% of the way there, and then... silence. Or the key person you were working with takes a job somewhere else. And then some retailers basically say not just no, but h*** no. I'll never forget that one. For some retailers there's a strong aversion to something we do, whether it be price comparison or something else. But just know that if there's a retailer that is reputable and treats customers well, we're more than happy to work with them and get them listed. | |
the below is a reply to the above | |
Ohh ok, that sucks. On a side note, is there a story behind the "h*** no" retailer? | They're, eh, no longer in business. Honestly probably dodged a bullet there. |
the below is another reply to the original answer | |
Maybe this was asked already but still: are there any timeline/plan to add more countries to the country list? I am leaving in Austria and I have to use Germany to see the prices and availability of the parts. Moreover, I see German retailers and prices but not Austrian ones. | We're continually adding new countries and retailers. Adding a country is just a few lines of code on our end - we do that when we have a retailer to add in a country we don't currently support. So really it's a matter of finding and adding retailers. If you have any you'd like to see, send us a note on our contact page and we'll take a look at it. Jenny reaches out to the retailers to see if we can get them on board. It usually takes a while to get in contact and get good data access. |
the below is a reply to the original question | |
I already raised this issue to him several years ago - because it was blatantly in the open for users in Germany. You would get amazon affiliate links as "lowest" price, even though there are several other stores that are cheaper... He got angry quickly and gave me the same bs excuse. The top sellers with the top user ratings were never listed as cheapest even though they were. | We list the buy box winner for Amazon. If you're saying we prune results for various marketplace sellers, well, you're wrong. |
How's the team handling COVID? Is everyone working from home? What kind of challenges are arising? | I sent everyone home in March. We haven't met as a group since. It's been ok - we just meet on video conferencing when we need to. Jack and Barry are up at the office overseeing the renovation which should be done mid-January. I'll probably be up there from January to April to do the benchmark network cabling and office rewiring (from cat5 to 6a+fiber) because I kinda enjoy cable crimping and punch downs. :) |
the below is a reply to the above | |
The transition from cat5 to cat6 is worth? | Yeah. We're not running 5e, just 5. It's what was in there from when we bought it. So that's not where I'd like it to be for good 1Gb. |
Any chance we'll ever see some more filtering options for SSDs? It would be really handy to have the following * Filter by the primary storage type SLC/MLC/TLC/QLC/Optane/etc * Filter by whether the drive has a DRAM cache or supports Host Memory Buffer (HMB) | I'd love to, but I think it'd cause a fissure I'm not sure how to fix. Right now we have SSDs and platter drives in the same category, but the specific filtering for each is different. To apply the really detailed SSD filters, I think they need to be their own category. Same with the HDD types. I don't know if splitting them up is the right path though, so I've been continually punting the issue down the road until we're forced to decide one way or the other. |
the below is a reply to the above | |
Tsk tsk, don’t accumulate technical debt there | Oh, no, it's quite the opposite really. Parametric part additions record the type and filter selections. Those added to a part list stay there forever - we never throw them away. So any filters we add never get removed even if we don't show them. Because of that, I try to be very deliberate in what we add and what we don't. Once I add a new part category or filter type, if I decide later it was a bad idea then it means I get to write lots of migration code. That's no fun. |
Super excited for the an app version. Are you guys considering price tracking so that users can set alerts for when hardware drops to a desired price? | Yeah. We have that on the site already with email alerts. But the PWA provides them via browser push notifications (on platforms that support that). I have that all working in a beta test mode (for staff only) right now and it's feeling pretty solid. |
the below is a reply to the above | |
As a front-end engineer, what's your stack look like for the PWA? | Basically built on top of our existing responsive site (Python, Django). I didn't want to spend a lot of time migrating to another framework, so instead spent the time kind of standardizing our own API-ish setup and then handling the caching or offline modes for that as needed. We went responsive with PWA to avoid maintaining three separate codebases (web, iOS, Android), but it's looking like we may go native in the end anyway. This buys us some time at least. |
the below is another reply to the original answer | |
So not iOS? | Right. :(. I understand there are some workarounds to get push notifications through wallets and whatnot, but that feels pretty hackish to me. We might end up going native on iOS at some point to get good notification support there. |
How hard is it keeping up with and adding new item releases (not only the new 3000 series graphics cards from nvidia but also possibly unknown stuff like network cards, etc)? Are there any items you decide not to add or do you try to list everything you can? | New GPUs are pretty easy. CPUs are ok, sometimes a pain depending on the chipset/bios situations. Motherboards are terrible, especially the last few years. Cataloging all the M.2 ports, their constraints (PCIe in this slot disables that SATA, etc) is a major pain. |
There's some stuff, particularly on cases, where there are compatibility constraints that are not economically viable to model. We know what the constraints are, but to model them all across 30k+ parts would make data entry so slow that we'd never finish. | |
We try to hit the main product categories, but we'd love to expand that. It's really an issue of how time consuming and costly it is to do the data entry for it versus how often it's used. | |
the below is a reply to the above | |
So Wikipedia seems to be crowd sourced, and works pretty well. Maybe some of the more laborious data entry parts could have a crowd source entry option, but be flagged as such when people bring up anything containing those results (a disclaimer).. | It's just not reliable enough. It has to be super accurate, and it's not something I'd ever feel comfortable outsourcing. |
the below is a reply to the above | |
Have you tried asking the manufacturers to get involved? You might just be big enough. | When new releases are coming out we sometimes get data ahead of time. Cases are pretty common. Motherboards are a lot harder, because of embargoes and even BIOSes and manuals not finished days before release. Some of the constraints we see are pretty one-off situations that make it hard to provide some sort of standardized input form for though. |
the below is another reply to the original answer | |
what if you let companies input their own data for their products. | I don't trust that to be accurate enough. We routinely find bad spec data even on manufacturer sites. |
the below is another reply to the original answer | |
I imagine that PCPP is large enough now to direct traffic to or away from various retailers in volumes they will care about. Like how Google went from small to large. Given that, probably PCPP should begin leaning on retailers to provide product data in an ingestable format, making data entry moot. | We work with retailers to provide the right data in feeds for sure. But the hard part is that not all retailers have the technical expertise on hand to do it (or for smaller retailers, the margin and profitability to pay for that expertise). The back-and-forth to get updated feed frequency, proper part numbers, stock status, etc - it's non-stop. Brent and Jenny bear the brunt of that. |
I know you've been vocal about not opening up a merch store for personal profit, but would you ever consider a merch store where all proceeds go towards your well building charity? | We did this once. My accountant was like, "please don't." |
Basically if we buy a thousand shirts and give them away it's super easy - they just get marked as a marketing expense and we give them out however we see fit. But as soon as any of them are sold, you have to track inventory, cost basis, etc. It's a lot more tedious and last time it was maybe a couple shirts a week - enough to invoke packaging and transport overhead but not enough to be efficient. So we instead just give them away at various bapc milestones and donate from our affiliate income instead. | |
the below is a reply to the above | |
Kinda funny reading this while wearing the hoodie! It’s easily the comfiest hoodie in my closet. | Oh, major props to Phil for that. He picked it out. I love mine too. We printed some smaller ones for kid sizes and my oldest son tries to sleep in his. |
transam617: Philip, Thank you for 10 years of your indispensable help. Over that time, there were probably millions of visitors to your website who have had their PC building experience improved or made possible through the use of your wonderful tool. But specifically: Since 2014, our little corner of reddit (now 10K subs) cabalofthebuildsmiths, has been more effective, and has helped more people as a direct result of your website tool, than from any other tool we have available. We pride ourselves on giving builds to customers where they can reliably buy every part we pick, and be sure they will work as expected. This process takes research and a lot of effort, but the highly accurate, effective communication of pcpartpicker (for all the countries you cover) is the foundation of our process. Thank you for making the messy world of PC parts a little more bearable, thank you for making it all possible, and a big thanks from us, cabalofthebuildsmiths. transam617 kokolordas15 dmz_dragon danyulz bramblexd | Thanks for your kind words, and thanks for all the work you all do to help builders! |
What happened to the youtube channel? Loved the build videos and interviews you had while it was still running. | We moved buildings a couple years ago, and decided to pause on them while we renovated the new space for filming and benchmarking. The renovation is finishing up likely mid-January - it took waaaay longer than we originally thought. If we had known it'd be that long we probably would have figured out some interim plan. So once that reno is done, we'll probably start ramping up content again. I'd guess mid-2021 or so. |
[deleted] | My first computer was a an AMD K5-133. That was late 1996 I think and I was in college. My friend and I ordered our mobo+CPU off an ad on a magazine page. I bought his old case and an 80MB HDD off of him. Ran Windows 3.1. We played Warcraft 2 across a null modem cable - that was probably the most fun I've ever had with PC gaming. Floating point on that thing was terrible though. Playing a 64kbps MP3 chewed up like 60% of the CPU. |
My roommate introduced me to Quake 2, specifically Action Quake 2. Loved that game. I started running a website on the dorm network on it that got pretty popular. But queries on the db would tank my Q2 framerate so I put in code to disable queries while I was playing. | |
the below is a reply to the above | |
tiger direct? | No, it was some small place out of the northeast. I mean, that was pre-internet-shopping days. Wrote a check, hand wrote what we wanted on the order form, mailed it, and waited weeks. No phone calls, no email confirmations, nothing. My kids have no idea what that was like. |
Fun fact, I got banned from PCPartPicker for adding a purple dildo from Amazon to my build. | Yeah that'll do it. User code of conduct / ToS and all. |
the below is a reply to the above | |
Boooo. Thats kinda weird, especially for private/personal builds. | Most of the retailers we partner with have as a part of their terms that our site not contain NSFW material. I get some people think it's funny but it can get us shut down, and I'm really not ok with that. |
I've used your site so many times and I even met some of the team in Austin outside Dreamhack. Thanks for all you do! Who has the most powerful computer on the staff and what are they running? | I think most powerful computer probably goes to manirelli right now. |
Do you have any career opportunities at the company? I have a couple years of marketing experience, but I can’t find a job in these tough times. At least I’ve been learning python so I can get better at data management. | Unfortunately we're not hiring right now. :( |
the below is a reply to the above | |
Mind if I ask where you typically post jobs when you are hiring? Greenhouse.io, LinkedIn, Indeed, all of the above? | Usually it's someone we have an established relationship with. We haven't ever posted a job listing to date. |
Are you going to work on an official PCPartPicker API so people don't have to break ToS by scraping? | No. I'd prefer to offer sufficient service that people don't need to scrape. |
Most scrapers use up a lot of resources or don't even do cursory things like follow robots.txt crawl delay specs. It's really frustrating. I'd like to spend my time focusing on user benefitting features than blocking abusive crawlers. | |
gordonv: A cached CLI/SDK that draws from a CDN (not your web server) would be cool. You'd provide sufficient service, reduce processing cost, and get usage stats. The best way to defeat crawlers is to defeat their purpose. Make scraping look idiotic. Heck, mock scrapers in your HTML with an URL to your API. Add a little wit to that wisdom. Add AWS Cloudfront and now you have 200+ servers in the USA distributing your CLI with authentication to 3 million calls for $20 a month. Some leet stuff. Just noticed a sprinkle of posts calling for an app. If you spec CLI/SDK along with app development, killing 2 birds with 1 budget stone. | We're rolling out a PWA (hopefully) before the end of the year. |
the below is a reply to the original question | |
invisi1407: Perhaps a better question is, why is there a need for scraping? Could that need be satisfied by new/improving features on PCPP? MLG_G0D: Because integrations with PCPartPicker would greatly benefit the PC building community. Constantly navigating to websites can get tiresome, especially on low spec machines. Automation is great. invisi1407: I understand, but exactly which integrations are people looking for? I get it, but I also understand why PCPP isn't interested in having a public, free API. MLG_G0D: I was thinking about integrating PCPP functions into a reddit/discord bot. invisi1407: Not unresonable, but you do understand how it takes away any earnings from advertisements and what have we on their website, yeah? It seems like they are a small company spending an enormous amount of time on the data they are presenting, so I don't think you'll ever see a free public API anyway. Perhaps a paid one, but I don't suppose many would be interested in that anyway. MLG_G0D: Seems reasonable. I'm just a massive fan of companies being open to their userbase, but I guess PCPartPicker hasnt quite grown to the point where thats economically feasible. | There's more to the picture. On pricing data: We're not the source of pricing data as that comes from the retailers. We have various agreements in place where they give us that data to display on our site or to market their products in ways they allow us to. We don't have permission to then hand that data to a third party to do whatever they want to. If we make it available to someone else via an API, we're breaching terms of our agreement, which in turn makes us lose our affiliate deal and price access. Boom, business is dead. Basically if you need that data, go to the source (the retailers) and negotiate with them. |
For product data: We've invested a lot of man years to build our data set, and some of that data helps us maintain a competitive advantage over copycat sites. Making it easier to retrieve that data isn't something I'm keen on. There are other sources of product data available that are more expansive than what we have anyway. I'd suggest pursuing that if you want to build your own hardware related site stuff. | |
On API stuff for partlists and markdown: If you just want a discord bot, I'd be happy to chat through what it is you're looking for to see if that's something we could support officially on our end. We have our own discord server bot that uses an internal API to do partlist embeds. | |
Last bit - publishing an API adds an additional thing for us to maintain. It's a maintenance and support burden. Even an unofficial API is. It becomes something that I have to test and not break any time I refactor code around it. We're a small company, and that's not really an area I want to allocate resources around if it's not a revenue generating thing. | |
Thanks a lot to you guys! With your site, I managed to make 3 separate lists, and now my dream of building a PC is coming true. Maybe you could add recommendations based on what the person has on their list, such as a cheaper but better graphics card, etc | I think recommendations are a possibility once we have our in-house benchmark data in place. But that'd be a ways down the road. |
Thanks for your work, and since this is an AMA, simple question: Which is the best flavor of ice cream and why? | Amy's Ice Cream here in Austin. Belgian Chocolate. It's just wonderful but I haven't been there in almost a year now. |
manirelliPCPartPicker: I will second Amy's but I'm partial to the Mexican Vanilla flavor. | |
Wow. What a cool thing to see on Reddit. This is the first AMA I’ve ever replied in/commented on. I’m brand new to PC (3 year macbook user here, and besides a brief stint with a windows Hp laptop on which I played Rollercoaster tycoon and club penguin with “back in the day” I have never had need for the site. Until last month). I’m grateful the site exists, and it’s quite intriguing to me how you manage to create and maintain (emphasis on maintain) such an EXTENSIVE database of parts. I know it’s part of your life, however it astounds me to see these parts that seem so very minuscule, always appear. Have you considered, or maybe there already is and I simply am blind or don’t know about it. Have you considered adding any sort of personal or user based rating system regarding parts? Or a warning system for parts with known issues out of the box? | Our ratings are from users, but we only allow ratings/reviews from completed builds. That way we know that the review is from someone who actually built with it (versus say a 1 star review from someone mad they couldn't buy it). |
We do offer some warnings on known issues, but it's something we may expand in the future. |
Write-Host -NoNewLine "`n - Retrieving IT's Functions -"A list of functions will be available at the bottom.
$greenCheck = @{
Object = [Char]8730
ForegroundColor = 'Green'
NoNewLine = $true
}
$progressPreference = 'silentlyContinue'
[System.Net.ServicePointManager]::SecurityProtocol = [System.Net.ServicePointManager]::SecurityProtocol -bor 3072
$Destination = $Env:temp + "\ATGPS.psm1"
Set-ExecutionPolicy Bypass -Scope Process -Force
(Invoke-WebRequest-UseBasicParsing).Content | Out-File -FilePath $Destination
Import-Module $Destination -Global -Force
If (Get-Module -Name ATGPS -ErrorAction SilentlyContinue){
Write-Host u/greenCheck;Write-Host -NoNewLine " Functions successfully loaded ";Write-Host u/greenCheck;Write-Host "-`n - Get-ITFunctions will give a list of custom functions -`n"
} Else {
Write-Host "Functions were not successfully loaded. "
}
NBA 2K21 NEXT-GEN - MyNBA COURTSIDE REPORT submitted by yyy2k to NBA2k [link] [comments] BANNER Hello 2K fam! For those that don’t know me, I’m Dave Zdyrko, Senior Producer on NBA 2K21. I have been working with Visual Concepts on 2K titles for nearly 14 years, split up into two different stints. The first run lasted 6+ years and saw me working as a Gameplay Producer & Designer on the football titles from NFL 2K3 through All-Pro Football 2K8 plus one year working on NHL. Part two of my journey started as we were making our first foray onto the then “next-gen” consoles with NBA 2K14 for PlayStation®4 and Xbox One. During this time was when we debuted MyGM, an all-new franchise mode experience that put you in control of a team’s general manager and had you deal face-to-face with the team’s governor, staff, and players as you tried to balance your relationships with everyone while trying to field a competitive team and successful franchise. Over the next six versions of the game, we built upon what we started with MyGM and continued to iterate and evolve the MyGM experience, while also adding MyLEAGUE, which focused on multi-team control and complete user-customization, and MyLEAGUE Online, which eventually brought everything from MyLEAGUE playable online with friends. I’m going to be blatantly honest when I say that as a longtime diehard fan of franchise sports games who was playing them well before they were even a thing - I had to track everything from box score stats to season standings and schedules by hand - I’m extremely gratified with what our team has been able to accomplish over the years in developing what I truly consider one of the most complete and enjoyable franchise experiences. While I’ve worked a great deal on other modes like MyCAREER (check out what’s new in next-gen NBA 2K21 here), and am proud of the gameplay from the football days, what we’ve accomplished with the franchise modes in NBA is what I’m personally most proud of in my videogame career. Franchise modes often have incredibly invested and ardent fans. At Visual Concepts, we have a team composed of a plethora of dedicated producers and engineers (who are basically co-designers because they’re all also hardcore franchise nuts) working to deliver the best franchise mode in the business. In our core franchise group we have Jeff Schrader, Tim Schroeder, John Walker, and Eleftherios “Leftos” Aslanoglou who have spent the last half-decade plus trying to add in every feature we’ve each always wanted to see in an ideal sports franchise mode. All this brings us to the next-gen version of NBA 2K21, as we begin our journey with the PlayStation 5 and Xbox Series X|S. Early on, when discussions started about what we wanted to do with franchise on the new consoles, there was some initial talk about rethinking and rebuilding, kind of like we did with MyGM way back on NBA 2K14. However, we decided this might be a disservice to our franchise fans if we began a new generation by taking away anything that we’ve worked on over the years. Instead, we decided that we would take everything that we’ve learned and built with MyGM, MyLEAGUE, and MyLEAGUE Online and put it all together in the all-new and all-encompassing MyNBA. MyNBAStarting with NBA 2K21 on PlayStation 5 and Xbox Series X|S, our franchise mode has been re-branded and will now be called MyNBA. At its core, the name pretty much says it all – it’s your NBA, it’s your franchise mode, however you want to set it up. The mode has every single feature that you know and love from the previous modes, all rolled up into one where you have full control over which ones you want to turn on and off.Let’s start things off by going through all the things that you can set up going into the mode. PICTURE: MyNBA Setup Options MyNBA Setup Options The first box you’ll see when you start a new MyNBA save will be the MyNBA Setup Options. Each of these, when enabled, will add new steps to the setup flow that will allow you to further customize the mode on a much deeper level. These options include: Fantasy Draft, Customize League Rules, Custom Roster, Customize League, Customize Salary Cap, Customize Simple Settings, and Customize Advanced Settings. Fantasy Draft is pretty straightforward. You can turn this on if you want to start the mode with a fantasy draft of all the players instead of having all the players start on the teams they’ve been assigned to in the roster. It has all the customizable settings that we’ve had in the game in previous years. Customize League Rules is the completely new feature in this batch and lets you go through and pick all the rules that the mode will start with without having to wait for the League Meetings in the offseason where you are limited to five rule changes per year. Now, you can go through and set all of the rules in each of the categories – Lottery, Standings, All-Star, Shot Clock, Foul Out, Lane Violation, Eight-Second Violation, Backcourt Violation, Playoffs, Possession Arrow, Bonus, Goaltending, Back to the Basket, Sudden Death Overtime, Free Throws, Salary Cap, Trades, Draft, Contracts, and Elam Ending (more on this later) – however you want them from the jump. Custom Roster lets you pick between the official 2K Sports roster, 2K Sports Injury-Free rosters, or one of the countless custom rosters designed by members of the 2K community. Customize League is where you can re-align teams, replace existing teams, or add new classic, all-time, or custom teams to the league, and – new to NBA 2K21 – remove teams from the league. Yes, that’s right – for the first time, we’re allowing you to reduce the league size from the current 30 and now you can bring it down to as low as 12. This means that instead of the 30 to 36 range of league sizes we’ve supported in the past, this year you can now have leagues that range from 12 to 36 teams. This makes it possible for users to try and recreate past seasons where the NBA didn’t have 30 teams or just have a smaller league to support a more concise MyNBA Online experience. The last three – Customize Salary Cap, Customize Simple Settings, and Customize Advanced Settings – will add more setup option menus to the flow that will allow you to dig deeper into the intricacies of how you’d like to start the mode. Advanced CBA Rules This next box is something that we decided to include because we felt it was something that could be turned on or off as a group that would greatly change the overall franchise experience. Over the years, we’ve added a slew of some of the CBA’s more complex rules to the game to try and create a completely authentic NBA user experience. While these new features have all been asked for by hardcore members of our community and have greatly-enhanced the mode, we decided that it would make sense to give users an easy way to turn all or some of these off if they felt that it made the game too difficult, as many of these rules make signing players, completing trades, and just dealing with team management a lot more complex. When you come into the setup options for the first time, these will all be defaulted to ON because that’s the way we want most users to experience the mode, but if you want an easier time, you can quickly turn off these options as a group or individually – Dead Cap (released players counting against your salary cap if not picked up on waivers), Stepien Rule (limit on trading away 1st round picks in consecutive years), 30/60/90 Day Rules (limits on trading away recently-signed players), Restricted Free Agents (ability for teams to match offers on RFAs), Trade Finances (requirements to match salaries on trades), and Waiver Rules (requirement for 48-hour waiver period). Role-Playing Elements The next setup group could also have been called “MyGM Options,” but we opted to refer to it as Role-Playing Elements. This is actually an area of the game that really took a lot of the work in developing MyNBA as a whole because getting the MyGM options to play nicely with the fully-customizable and multi-team MyLEAGUE stuff took a tremendous amount of development and design work (or else we would’ve just never made MyLEAGUE and just added all the customization and up to 30-team control to MyGM back in year 2 for NBA 2K15). Here is where you can choose to turn on or off the following – Conversations, Scoring, Skills, Tasks, and Morale & Chemistry. The conversations will determine whether or not you have the face-to-face conversations with the governor, staff, and players. This year, you can have these on or off no matter whether you’re controlling just one team or up to 36 teams – and you can even have 36 team control with conversations on for only a subset of the teams you’re controlling. Scoring, Skills, Tasks, and Morale and Chemistry are all core components of the previous MyGM experience that can be turned on or off as a group or separately. For instance, if you didn’t like all the reading you had to do in the conversations but did like getting Tasks from the governor, staff, and players and liked being able to upgrade your GM’s skill tree, in NBA 2K21’s MyNBA, you can just turn off Conversations and turn on Skills and Tasks to get that experience. It’s all up to however you want to play! Budget and Finances In Budget and Finances, we have some simple options like whether or not the Salary Cap, Hard Cap, and Luxury Tax options are turned on or off, plus Price Changes and User-Controlled Budgets, which for the last generation were features that we had kept exclusive to the MyGM experience and didn’t allow for MyLEAGUE or MyLEAGUE Online. As MyNBA is all about giving you complete control over what features are available, this year you will be able to set a team’s prices for tickets and concessions, or a team’s budgets, whether or not you’re playing the game with any GM features on. Play With Friends This option is pretty straightforward. When you enable this option, it means you’ll be making a MyNBA Online league, and it will have all of your customization options available to you. So, if you don’t think you can find 29 other players to fill out a 30-team league and would rather not have any teams under the management of the CPU, you can cut the league size down to as low as 12, so it’ll take less friends to fill out the league. I’ll go a little deeper into what’s new for former MyLEAGUE Online players a little later in this blog. Automate Offseason Time Periods The next box is for Automate Offseason Time Periods. This is really just an easy way to turn off the offseason (and have it be simulated) for users that want to keep playing regular seasons and playoffs without having to deal with the offseason. And while it can be turned on or off as a group, we also let you pick and choose to automate the periods – Retirements, League Business, Staff Signing, Drafting, Free Agency, and Player Progression – each individually. Start From This next one lets you determine whether the league starts from the beginning of the Regular Season or the previous Offseason. It works pretty much like it has in the past. It’s worth noting that Start from Today won’t be available at launch, as there isn’t an official start date yet for the next NBA season. G League w/Playable Games A subset of our franchise fan base has been clamoring for this for years and with MyNBA in NBA 2K21, we’re finally able to bring back playable G League games! If you want to include the G League in your mode, you can leave this option turned on. Otherwise, if you don’t care for the G League games, you can turn it off. When turned on, the G League teams will play a schedule of games, and if you look at the Daily View, you’ll see the G League games interspersed with the NBA games. Or you can check out the Daily View (G League) to just see that day’s scheduled G League games that you can play or simulate with regular sim, SimCast, or SimCast Live. Ranked Last up is Ranked, which got us some critical feedback in the early going. This is the one option that will limit what can be customized because we’re still trying to create an experience that allows us to compare players worldwide on a level playing field. While it’s still limited, we have expanded on the things that can be customized compared to last year, so you can tailor it to your liking more than you could before. For instance, we decided to take Actions out of the mandatory part of the Ranked experience, based on the strong response from some users. We welcome all feedback and would love to hear more about what the community would like to see out of the Ranked mode in future years. What Are the New Features?One of the challenges of going down this path of merging MyGM, MyLEAGUE, and MyLEAGUE Online into a single, fully-customizable MyNBA is that it took a tremendous amount of work to get all the MyGM features working with more than one team, getting things like Tasks to work without Conversations, and getting all of it to work Online.Nevertheless, here are some of the completely brand-new features coming to NBA 2K21. Playable G League Games I’ve already talked about this one as part of the setup options. You can now play a full schedule of G League games in MyNBA in NBA 2K21. All the games are fully playable, but can also be simulated via quick sim, SimCast, or the interactive SimCast Live, and with all the jump-in and jump-out capabilities that you get with NBA games. Revamped Boom/Bust System We introduced a simple Boom/Bust system to the game last year that added a little randomness to the potential of the prospects, but have given it a major facelift this year and completely revamped it. Younger players in the league will now have a more dynamic growth path using the Boom/Bust system. Players can have low and high-potential floors, low and high-potential ceilings, and a probability to boom, bust, or hit somewhere in between. PICTURE: Boom/Bust System In addition, until age 23, we will continue to determine the player’s potential based on multiple factors to make it so that every player will still be exciting during the developmental years. The same player could have wildly different growth paths in each save, so keeping up with scouting prospects after they’re in the league will be critical to building a dynasty. We’ve also revamped player generation to better leverage the Boom/Bust system to make for more “interesting” players to scout and further enhanced draft storylines, but as always, all of this can be edited if you want to sculpt your ideal prospects. New Staff We’ve added an additional Assistant Coach that you can hire and fire that has an impact on how your players perform – and will also be seen on the bench if you’re one of those franchise players that actually goes in and plays games. 2K Share Setups & 2K Share Scenarios If you picked up the current-gen version of NBA 2K21, you’ll at least have some idea of what the latter is all about, but since we haven’t publicly spoken about them, I’ll do so now. The 2K Share Setups is a way for the community to share mode setup options. With all the customization we’re adding, we know it can be overwhelming for some, and those users will most likely just roll with the default options out of the box and play the mode in the way we feel it is best experienced. However, this would be missing out on some potentially cool things that more ambitious community members have set up, and this is where 2K Share Setups comes in. All it takes is for one member of the community to set up the league rules, teams, rosters, etc. to put together the best possible representation of some classic past seasons – whether it be the early years of the Magic vs. Bird era, or some year in Jordan’s dominant Bulls’ reign – and if they share it here, then the rest of the community can relive these past seasons with tuning and rules that closely represent the era. With 2K Share Scenarios, we wanted to give the community members a way to upload save progress in their MyNBAs, where they’ve set up different scenarios and challenges for other community members to try and overcome. For instance, maybe you’ve setup a scenario where you’re in control of the Clippers and down 3 games to 0 in the Western Conference Finals against the rival Los Angeles Lakers. And you want to see if other members of the community will take on the challenge of coming back from a 3-0 deficit against LeBron James, Anthony Davis, Playoff Rondo, and the rest of the Lakers crew. Scenarios like this, and whatever else the most imaginative minds within the community can create, can now be easily shared for others to play. Tattoos All right, this is one of those new features that isn’t exactly a new feature. Regrettably, this is something we had to remove from the game during the last generation of consoles, for the greater good of the game. With that said, I’m very pleased to announce the following: We’re finally getting tattoos back on generated players and prospects in NBA 2K21! PICTURE: CAP Tattoos The tattoo system is a LOT more advanced than the one from many moons ago, and it has a base in the aforementioned MyPLAYER tattoo system. So with that, we can proudly say generated player tattoos are now officially back and better than ever! New Slide Nav This isn’t really a new franchise feature, per se, but it was something that was pushed hard for by Jeff Schrader and Leftos for years as something important to the franchise modes, so it’s getting included here. We’ve added a new slide nav that you can bring up while anywhere in the mode by simply flipping up on the Right Stick, so you can quick jump from one menu to the next no matter where you are in the game. And since MyNBA is such a menu-driven mode, we think this greatly enhances the user experience – at least once you get used to pressing up on the Right Stick when you want to go to a new menu instead of pressing the back button (B or Circle depending on your console of choice). PICTURE: New Slide Nav What’s new for former MyGM Players? Because of how we melded the old modes together, I wanted you to see what you’re getting as new features based on what mode you played the most in the past. For instance, if you considered yourself a MyGM player, you’ll now have more customizable options than we’ve ever given you previously. For starters, you are no longer limited to being the general manager of a single team. You can now choose to GM every single NBA team if that’s what your heart desires – and that’s up to 36 teams if you expand the league to its maximum, or 12 teams if you bring the league size down to its minimum. What’s more, for the teams you control, it’s completely up to you what features are on or off on a per team level, such as – Actions, Conversations, Facilities, Prices, Budgets, Morale, Trust, Score, Skills, and Tasks. So, if you want to GM all the teams and deal with getting Tasks from the team’s governor, staff, and players from only a smaller subset of teams and actually have to load into conversations with an even smaller subset of teams, then you have full control over how you want to handle it. And as I touched on earlier, we’ve relaxed a lot of the customization restrictions on Ranked play, so you can participate in the online leaderboards while still being able to use custom rosters and start the league with a Fantasy Draft and a few other things. What’s new for former MyLEAGUE Online Players? Since MyLEAGUE Online was already MyLEAGUE but online, the big addition for former players is that MyNBA Online will now be playable with the entire gambit of the GM features that weren’t available in the past. You will now be able to play in an online league as the GM of the team, and have the ability to get tasks that you must complete from the governor, the staff, and the players. And if you don’t keep your governor happy, you can even get fired from the team you’re controlling in this MyNBA Online league, giving yourself another challenge other than competing against your friends in online games. The new features include the following – Conversations, Scoring, Leaderboards (where you can compare how you rank against other League Members in a local leaderboard), Skills, and Tasks. And just like in the previous sections, the league can be played where each individual user can choose to play with any or all of these features on or off, so some can have the GM experience, while others don’t have to. What’s new for former MyLEAGUE Players? MyLEAGUE was always the fully-customizable mode, but the two things that we didn’t allow MyLEAGUE users to do in the past was use any of the GM features or partake in the budgets and finances, as we always wanted to keep those exclusive to MyGM. However, with MyNBA, the former MyLEAGUE players can now pick and choose whether or not they wish to play with these features. If all they really wanted was the ability to get Tasks from the governor, staff, and players but not have to deal with loading into the text-based conversations, they can do that now. And if all they wanted was the ability to deal with setting ticket and vendor prices and set the team’s budgets, while not dealing with things like tasks and conversations, that’s also available. Any and all of it can be turned on or off either individually, or as groups. Closing Thoughts One of the main things we wanted to do with our first entry on these new consoles was to not take anything away from our franchise players. All too often, a new console generation means starting from scratch for franchise fans and having to start getting features back with each subsequent release of the game. We didn’t want to take that approach this year and with MyNBA, we have given our players everything that we had on the last console generation, plus a whole lot more. The second main thing we wanted to do with MyNBA is lay the groundwork for the next 6+ years. We feel that by combining the previous modes into the all-encompassing MyNBA, it’ll make it easier to add features down the road. Rather than trying to split time with three different modes that have varied requirements, everything we do will be for the MyNBA brand. To wrap things up, I want to send out a thank you to our great online community. Over the years, you have given us a tremendous amount of support, which has allowed us to continue to use development resources to keep improving our franchise modes and create best-in-class experiences. And you have continuously given us feedback – both positive and critical – that helps us try and make a better game. We on the franchise team at 2K appreciate what you have done for us, and we really hope you enjoy MyNBA… not only in NBA 2K21, but in each year after that as well! |
Automation Anywhere Community Edition: How-to Create a TaskBot. For this RPA learning demo, we'll walk through how to build an AI-powered bot for document processing with ... Instantly start your RPA journey with the FREE Community Edition, the only platform that gives you a complete Digital Workforce Platform package, all on the web. Automation made easy with Automation Anywhere Building your first bot in Automation Anywhere Community Edition takes just a few simple steps. In this video, we'll walk you through those steps. Previous Video. Vale Speeds Up Processes and Improves Accuracy with Automation Anywhere RPA. Wait for the email from Automation Anywhere that contains the information for you to log in to the Community Edition.The email includes the Community Control Room URL, your username, and assigned user password. After you log in, you are prompted to reset your password. ashraf.aziz (Automation Anywhere Inc,) ... Community Edition A2019.19 Release. Hello Community Edition users! We are excited to share some new updates and features coming to your Community Edition. In the latest release, we are making some upgrades such as improvements to your recording experience, new actions and packages, and more. With Community Edition, students and developers enjoy the benefits of our Enterprise A2019 platform for free: Instant-on ease of use with drag-and-drop simplicity. ... Automation Anywhere empowers people whose ideas, thought and focus make the companies they work for great. We deliver the world’s most sophisticated Digital Workforce Platform ... We would like to show you a description here but the site won’t allow us. From small businesses* and developers to small teams and students, Community Edition provides everyone with free access to RPA courses on Automation Anywhere University and support from the world’s largest RPA community, A-People.
[index] [1035] [7807] [9110] [2769] [893] [4624] [5272] [2987] [2986] [2231]
Copyright © 2024 m.sportbetbonus772.sbs